Salem Media’s $1.00-Per-Share Buyout Signals a New Era for Mission-Driven Media M&A

Salem Media Group (OTCQX: SALM), one of America’s largest Christian and conservative multimedia companies, is heading private in a deal that underscores how mission alignment — not just financial metrics — is increasingly driving M&A activity in the small and microcap media space.

The Camarillo, California-based company announced on May 12 that it has entered into a definitive agreement to be acquired by WaterStone, formally known as The Christian Community Foundation, Inc. Under the terms of the deal, WaterStone will acquire all outstanding shares of Salem common stock at $1.00 per share — a premium of roughly 250% above the company’s recent trading price. The transaction is expected to close in August 2026, pending shareholder and regulatory approvals.

A Deal Decades in the Making

What makes this transaction particularly notable is the relationship that preceded it. WaterStone had already accumulated a 49.5% voting interest in Salem through prior preferred stock investments, making this less a hostile takeover and more the culmination of a long-term strategic partnership. The two organizations have collaborated on strategic initiatives for the past 18 months, and the acquisition process reportedly began in earnest roughly 24 months ago.

For investors and deal-watchers in the small and microcap universe, this structure is a textbook example of how insider relationships and mission alignment can shape deal dynamics in ways that pure financial engineering cannot. Rather than a traditional strategic buyer or private equity rollup, Salem is being absorbed by a values-aligned nonprofit foundation — a deal structure rarely seen at this scale in media.

Outperforming a Struggling Industry

The acquisition comes against a challenging backdrop for broadcast radio. According to Miller Kaplan data cited by the company, overall radio advertising revenue declined 3.4% in the first quarter. Salem, however, posted positive local radio growth of 2.8% during the same period, excluding the impact of recently divested stations — outpacing the broader industry by more than six percentage points.

That operational resilience, driven by Salem’s programming strength and its deeply loyal advertiser and ministry relationships, likely supported the valuation discussion and helped justify the premium WaterStone was willing to pay.

What Goes Private

Salem operates a diversified media platform spanning national radio, digital properties, streaming, podcasting, television, and publishing. The company’s conservative and Christian content reaches millions of consumers monthly across all these verticals, giving it a rare combination of audience loyalty and cross-platform reach that is increasingly difficult to build from scratch.

Taking the company private removes Salem from the volatility of the OTCQX market and gives WaterStone the operational control to execute on a longer-term mission without the pressures of quarterly earnings cycles.

The Bigger Picture for Small-Cap Media

For the broader small and microcap media landscape, the Salem deal is a signal worth watching. As traditional broadcast continues navigating structural headwinds, buyers willing to pay a substantial premium for niche, mission-aligned audience loyalty are emerging as a distinct class of acquirers. Whether that signals a broader wave of similar transactions remains to be seen, but Salem’s deal makes a compelling case that brand identity and audience trust carry real valuation weight — even in a challenged sector.

The transaction was unanimously approved by Salem’s Board of Directors.

Codere Online (CDRO) – A Strong Start To The Year


Tuesday, May 12, 2026

Michael Kupinski, Director of Research, Equity Research Analyst, Digital, Media & Technology , Noble Capital Markets, Inc.

Jacob Mutchler, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Q1 Results. The company reported Q1 revenue of €64.4 million and adj. EBITDA of €6.0 million, both of which surpassed our estimates of €59.0 million and €2.7 million, respectively. Notably, revenue was up 13% YoY, driven by strong growth in Mexico and Spain, both of which increased average monthly users over the prior year period.

Solid fundamentals. Notably, in Q1, the company benefited from strong activity in Mexico, which generated revenue of €34.6 million, up 13% YoY. The favorable performance in Mexico was supported by 98,000 average monthly users, up 20% YoY. Additionally, Spain performed strongly, with revenue growing 16% to €25.5 million and average monthly users reaching 59,000, up 13% YoY. On a consolidated basis, the company averaged 183,000 monthly active users, up 14% YoY.


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Equity Research is available at no cost to Registered users of Channelchek. Not a Member? Click ‘Join’ to join the Channelchek Community. There is no cost to register, and we never collect credit card information.

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Release – Snail, Inc. Sets First Quarter 2026 Conference Call for Wednesday, May 13, 2026 at 4:30 p.m. ET

Snail, Inc logo

Research News and Market Data on SNAL

May 11, 2026 at 8:30 AM EDT

PDF Version

CULVER CITY, Calif., May 11, 2026 (GLOBE NEWSWIRE) — Snail, Inc. (Nasdaq: SNAL) (“Snail Games” or the “Company”), a leading global independent developer and publisher of interactive digital entertainment, will hold a conference call and webcast on Wednesday, May 13, 2026 at 4:30 p.m. Eastern time (1:30 p.m. Pacific time) to discuss its financial results for the first quarter ended March 31, 2026.

Snail, Inc. management will host the conference call and webcast, followed by a question-and-answer period. Participants may listen to the live webcast and replay via the link here or on the Company’s investor relations website at https://investor.snail.com/.

About Snail, Inc.
Snail, Inc. (Nasdaq: SNAL) is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs, and mobile devices. For more information, please visit: https://snail.com/.

Investor Contact:
John Yi and Steven Shinmachi
Gateway Group, Inc.
949-574-3860
[email protected]

Saga Communications (SGA) – Profitability Under Pressure


Monday, May 11, 2026

Michael Kupinski, Director of Research, Equity Research Analyst, Digital, Media & Technology , Noble Capital Markets, Inc.

Jacob Mutchler, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Q1 results. Q1 revenue of $22.9 million and an adj. EBITDA loss of $1.6 million came in below our estimates of $24 million and $0.8 million loss, respectively, driven by softness in traditional broadcast revenue, partially offset by 25% YoY growth in digital Interactive revenue.

Digital transformation remains the key driver. Digital revenue increased 25.2% year over year to $4.4 million, driven by significant growth in search, targeted display, social media, and blended advertising campaigns. Management indicated that blended radio and digital campaigns continue to drive larger client relationships and stronger advertiser retention. A $1.5 million digital infrastructure buildout is compressing margins and adj. EBITDA.


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Equity Research is available at no cost to Registered users of Channelchek. Not a Member? Click ‘Join’ to join the Channelchek Community. There is no cost to register, and we never collect credit card information.

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Saga Communications (SGA) – Digital Investments Take A Toll


Friday, May 08, 2026

Jacob Mutchler, Research Associate, Noble Capital Markets, Inc.

Michael Kupinski, Director of Research, Equity Research Analyst, Digital, Media & Technology , Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Q1 results. The company reported Q1 revenue of $22.9 million and adj. EBITDA loss of $1.6 million below our estimates of $24 million and a loss of $0.8 million, respectively, as illustrated in Figure #1 Q1 Results. Results were impacted by softness in traditional broadcast revenue, while digital Interactive revenue remained a bright spot, increasing 25% y-o-y.

Digital growth. The company continued to implement its blended digital-radio strategy, integrating broadcast and digital solutions to enhance advertiser engagement and retention. Total Interactive revenue reached $4.4 million, an increase of 25.2% year over year. This expansion was driven by triple-digit gains in high-margin segments, specifically search (up 105%) and targeted display (up 120%)


Get the Full Report

Equity Research is available at no cost to Registered users of Channelchek. Not a Member? Click ‘Join’ to join the Channelchek Community. There is no cost to register, and we never collect credit card information.

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Codere Online (CDRO) – A Strong Start To The Year


Friday, May 08, 2026

Michael Kupinski, Director of Research, Equity Research Analyst, Digital, Media & Technology , Noble Capital Markets, Inc.

Jacob Mutchler, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Q1 Results. The company reported Q1 revenue of €64.4 million and adj. EBITDA of €6.0 million, both of which surpassed our estimates of €59.0 million and €2.7 million, respectively, as illustrated in Figure #1 Q1 Results. Notably, revenue was up 13% YoY, driven by strong growth in Mexico and Spain, both of which increased average monthly users over the prior year period.

Favorable fundamentals. Notably, in Q1, the company benefited from strong activity in Mexico, which generated revenue of €34.6 million, up 13% YoY. The favorable performance in Mexico was supported by 98,000 average monthly users, up 20% YoY. Additionally, Spain performed strongly, with revenue growing 16% to €25.5 million and average monthly users reaching 59,000, up 13% YoY. On a consolidated basis, the company averaged 183,000 monthly active users, up 14% YoY.


Get the Full Report

Equity Research is available at no cost to Registered users of Channelchek. Not a Member? Click ‘Join’ to join the Channelchek Community. There is no cost to register, and we never collect credit card information.

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Release – Codere Online Reports Financial Results for the First Quarter 2026

Codere Online logo

Research News and Market Data on CDRO

05/07/2026

The Company delivered record quarterly net gaming revenue of €64.4 million and Adj. EBITDA of €6.0 million

  • Total revenue was €60.3 mm in Q1 2026, while net gaming revenue1 was €64.4 mm, 13% above Q1 2025.
  • Spain revenue and net gaming revenue were €25.5 mm in Q1 2026, 16% above Q1 2025.
  • Mexico revenue was €30.4 mm in Q1 2026, while net gaming revenue was €34.6 mm, 13% above Q1 2025.
  • Adj. EBITDA reached €6.0 mm in Q1 2026, €4.2 mm above Q1 2025.
  • Net income was €7.0 mm in Q1 2026 versus a net loss of €0.7 mm in Q1 2025.
  • Total cash position of €56.2 mm and no financial debt as of March 31, 2026.
  • Unchanged outlook for FY 2026: Net gaming revenue of €235-245 mm and Adj. EBITDA2 of €15-20 mm.

Madrid, Spain and Tel Aviv, Israel, May 7, 2026 – (GLOBE NEWSWIRE) Codere Online (Nasdaq: CDRO / CDROW, the “Company”), a leading online gaming operator in Spain and Latin America, has released its preliminary unaudited3 financial results for the quarter ended March 31, 2026.

Below are the main financial and operating metrics of the period.

Aviv Sher, Chief Executive Officer of Codere Online, commented, “We delivered a very strong start to 2026, achieving record quarterly net gaming revenue of €64.4 million, up 13% year‑on‑year. In Spain, performance accelerated meaningfully, with net gaming revenue growing 16%, reflecting a clear continuation and acceleration of the positive trends we began to see in the second half of 2025, particularly in the fourth quarter. Mexico also continued to deliver double‑digit growth on the back of a 20% increase in the number of active customers”.

Marcus Arildsson, CFO of Codere Online, commented, “Q1 2026 marked a clear step forward in profitability, with Adjusted EBITDA reaching €6.0 million, €4.2 million above the same period last year and a net profit of €7.0 million. We closed the quarter with a solid total cash position of €56.2 million and no financial debt, providing a strong balance sheet. Based on this performance, we reiterate our outlook for full year 2026, with expected net gaming revenue of €235–245 million and Adjusted EBITDA of €15–20 million”.

Recent Events

Filings with the U.S. Securities and Exchange Commission

  • On April 28, 2026, the Company filed its 2025 annual report on Form 20-F;
  • On May 5, 2026, the Company filed its forms S-8 relating to the Company’s long term incentive plans.


Conference Call Information

Codere Online’s management will host a conference call to discuss the results and provide a business update at 8:30 am US Eastern Time today, May 7, 2026. Access links to the audio webcast and presentation will be accessible on Codere Online’s website at www.codereonline.com. A recording of the webcast will also be available following the conference call.

About Codere Online 

Codere Online refers, collectively, to Codere Online Luxembourg, S.A. and its subsidiaries. Codere Online, launched in 2014 as part of the renowned casino operator Codere Group, offers online sports betting and online casino through its state-of-the art website and mobile applications. Codere Online currently operates in its core markets of Spain, Mexico, Colombia, Panama and Argentina; this online business is complemented by Codere Group’s physical presence in Spain and throughout Latin America, forming the foundation of the leading omnichannel gaming and casino presence.

About Codere Group
Codere Group is a multinational group dedicated to entertainment and leisure. It is a leading player in the private gaming industry, with four decades of experience and with presence in seven countries in Europe (Spain and Italy) and Latin America (Argentina, Colombia, Mexico, Panama, and Uruguay).

Note on Rounding. Due to decimal rounding, numbers presented throughout this report may not add up precisely to the totals and subtotals provided, and percentages may not precisely reflect the absolute figures.

Forward-Looking Statements
Certain statements in this document may constitute “forward-looking statements” within the meaning of the “safe harbor” provisions of the United States Private Securities Litigation Reform Act of 1995. Forward-looking statements include, but are not limited to, statements regarding Codere Online Luxembourg, S.A. and its subsidiaries (collectively, “Codere Online”) or Codere Online’s or its management team’s expectations, hopes, beliefs, intentions or strategies regarding the future. In addition, any statements that refer to projections, forecasts or other characterizations of future events or circumstances, including any underlying assumptions, are forward-looking statements. The words “anticipate,” “believe,” “continue,” “could,” “estimate,” “expect,” “intends,” “may,” “might,” “plan,” “possible,” “potential,” “predict,” “project,” “should,” “would” and similar expressions may identify forward-looking statements, but the absence of these words does not mean that a statement is not forward-looking. Forward-looking statements in this document may include, for example, statements about Codere Online’s financial performance and, in particular, the potential evolution and distribution of its net gaming revenue; any prospective and illustrative financial information; and changes in Codere Online’s strategy, future operations and target addressable market, financial position, estimated revenues and losses, projected costs, prospects and plans.

These forward-looking statements are based on information available as of the date of this document and current expectations, forecasts and assumptions, and involve a number of judgments, risks and uncertainties. Accordingly, forward-looking statements should not be relied upon as representing Codere Online’s or its management team’s views as of any subsequent date, and Codere Online does not undertake any obligation to update forward-looking statements to reflect events or circumstances after the date they were made, whether as a result of new information, future events or otherwise, except as may be required under applicable securities laws.

As a result of a number of known and unknown risks and uncertainties, Codere Online’s actual results or performance may be materially different from those expressed or implied by these forward-looking statements. There may be additional risks that Codere Online does not presently know or that Codere Online currently believes are immaterial that could also cause actual results to differ from those contained in the forward-looking statements. Some factors that could cause actual results to differ include (i) changes in applicable laws or regulations, including online gaming, privacy, data use and data protection rules and regulations as well as consumers’ heightened expectations regarding proper safeguarding of their personal information, (ii) the impacts and ongoing uncertainties created by regulatory restrictions, changes in perceptions of the gaming industry, changes in policies and increased competition, and geopolitical events such as war, (iii) the ability to implement business plans, forecasts, and other expectations and identify and realize additional opportunities, (iv) the risk of downturns and the possibility of rapid change in the highly competitive industry in which Codere Online operates, (v) the risk that Codere Online and its current and future collaborators are unable to successfully develop and commercialize Codere Online’s services, or experience significant delays in doing so, (vi) the risk that Codere Online may never achieve or sustain profitability, (vii) the risk that Codere Online will need to raise additional capital to execute its business plan, which may not be available on acceptable terms or at all, (viii) the risk that Codere Online experiences difficulties in managing its growth and expanding operations, (ix) the risk that third-party providers, including the Codere Group, are not able to fully and timely meet their obligations, (x) the risk that the online gaming operations will not provide the expected benefits due to, among other things, the inability to obtain or maintain online gaming licenses in the anticipated time frame or at all, (xi) the risk that Codere Online is unable to secure or protect its intellectual property, (xii) the risk that Codere Online’s securities may be delisted from Nasdaq and (xiii) the possibility that Codere Online may be adversely affected by other political, economic, business, and/or competitive factors. Additional information concerning certain of these and other risk factors is contained in Codere Online’s filings with the U.S. Securities and Exchange Commission (the “SEC”). All subsequent written and oral forward-looking statements concerning Codere Online or other matters and attributable to Codere Online or any person acting on their behalf are expressly qualified in their entirety by the cautionary statements above.

Financial Information and Non-GAAP Financial Measures
Codere Online’s financial statements are prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board (“IFRS”), which can differ in certain significant respects from generally accepted accounting principles in the United States of America (“U.S. GAAP”).

This document includes certain financial measures not presented in accordance with U.S. GAAP or IFRS (“non-GAAP”), such as, without limitation, net gaming revenue, Adjusted EBITDA and constant currency information. These non-GAAP financial measures are not measures of financial performance in accordance with U.S. GAAP or IFRS and may exclude items that are significant in understanding and assessing Codere Online’s financial results. Therefore, these measures should not be considered in isolation or as an alternative to revenue, net income, cash flows from operations or other measures of profitability, liquidity or performance under U.S. GAAP or IFRS. You should be aware that Codere Online’s presentation of these measures may not be comparable to similarly-titled measures used by other companies. In addition, the audit of Codere Online’s financial statements in accordance with PCAOB standards, may impact how Codere Online currently calculates its non-GAAP financial measures, and we cannot assure you that there would not be differences, and such differences could be material.

Codere Online believes that the use of these non-GAAP financial measures provides an additional tool for investors to use in evaluating ongoing operating results and trends in comparing Codere Online’s financial measures with other similar companies, many of which present similar non-GAAP financial measures to investors. These non-GAAP financial measures are subject to inherent limitations as they reflect the exercise of judgments by management about which expense and income are excluded or included in determining these non-GAAP financial measures. Reconciliations of non-GAAP financial measures to their most directly comparable measure under IFRS are included herein.

This document may include certain projections of non-GAAP financial measures. Codere Online is unable to quantify certain amounts that would be required to be included in the most directly comparable U.S. GAAP or IFRS financial measures without unreasonable effort, due to the inherent difficulty and variability of accurately forecasting the occurrence and financial impact of the various adjusting items necessary for such comparable measures or such reconciliation that have not yet occurred, are out of our control, or cannot be reasonably predicted, ascertained or assessed, which could have a material impact on its future IFRS financial results. Consequently, no disclosure of estimated comparable U.S. GAAP or IFRS measures is included and no reconciliation of the forward-looking non-GAAP financial measures is included.

Use of Projections
This document contains financial forecasts with respect to Codere Online’s business and projected financial results, including net gaming revenue and adjusted EBITDA. Codere Online’s independent auditors have not audited, reviewed, compiled or performed any procedures with respect to the projections for the purpose of their inclusion in this document, and accordingly, they did not express an opinion or provide any other form of assurance with respect thereto for the purpose of this document. These projections should not be relied upon as being necessarily indicative of future results. The assumptions and estimates underlying the prospective financial information are inherently uncertain and are subject to a wide variety of significant business, economic and competitive risks and uncertainties that could cause actual results to differ materially from those contained in the prospective financial information. See “Forward-Looking Statements” above. Accordingly, there can be no assurance that the prospective results are indicative of the future performance of Codere Online or that actual results will not differ materially from those presented in the prospective financial information. Inclusion of the prospective financial information in this document should not be regarded as a representation by any person that the results contained in the prospective financial information will be achieved.

For further information on the limitations and assumptions underlying these projections, please refer to Codere Online’s filings with the SEC.

Preliminary Information
This document contains figures, financial metrics, statistics and other information that is preliminary and subject to change (the “Preliminary Information”). The Preliminary Information has not been audited, reviewed, or compiled by any independent registered public accounting firm. This Preliminary Information is subject to ongoing review including, where applicable, by Codere Online’s independent auditors. Accordingly, no independent registered public accounting firm has expressed an opinion or any other form of assurance with respect to the Preliminary Information. During the course of finalizing such Preliminary Information, adjustments to such Preliminary Information presented herein may be identified, which may be material. Codere Online undertakes no obligation to update or revise the Preliminary Information set forth in this document as a result of new information, future events or otherwise, except as otherwise required by law. The Preliminary Information may differ from actual results. Therefore, you should not place undue reliance upon this Preliminary Information. The Preliminary Information is not a comprehensive statement of financial results, and should not be viewed as a substitute for full financial statements prepared in accordance with IFRS. In addition, the Preliminary Information is not necessarily indicative of the results to be achieved in any future period.

No Offer or Solicitation
This document does not constitute an offer to sell or the solicitation of an offer to buy any securities, nor will there be any sale of securities in any states or jurisdictions in which such offer, solicitation or sale would be unlawful prior to registration or qualification under the securities laws of any such jurisdiction. No offering of securities will be made except by means of a prospectus meeting the requirements of section 10 of the Securities Act of 1933, as amended, or an exemption therefrom.

Trademarks
This document may contain trademarks, service marks, trade names and copyrights of Codere Online or other companies, which are the property of their respective owners. Solely for convenience, some of the trademarks, service marks, trade names and copyrights referred to in this document may be listed without the TM, SM, © or ® symbols, but Codere Online will assert, to the fullest extent under applicable law, the rights of the applicable owners, if any, to these trademarks, service marks, trade names and copyrights.

Industry and Market Data
In this document, Codere Online relies on and refers to certain information and statistics obtained from publicly available information and third-party sources, which it believes to be reliable. Codere Online has not independently verified the accuracy or completeness of any such publicly-available and third-party information, does not make any representation as to the accuracy or completeness of such data and does not undertake any obligation to update such data after the date of this document. You are cautioned not to give undue weight to such industry and market data.

Contacts:

Investors and Media
Guillermo Lancha
Director, Investor Relations and Communications
[email protected]
(+34) 628.928.152


1 Net Gaming Revenue is a non-IFRS measure; please see reconciliation of Net Gaming Revenue to Revenue at the end of the report.

2 Adjusted EBITDA is a non-IFRS measure; please see reconciliation of Adjusted EBITDA to Net Income at the end of the report. Net gaming revenue and Adjusted EBITDA outlooks are forward-looking non-IFRS measures; please see important disclaimers at the end of the report.
3 See “Preliminary Information” below.

4 Figures primarily reflect differences in recognition of revenue related to certain partner and affiliate agreements in place in Colombia, VAT impact from entry fees in Mexico and the impact from the application of inflation accounting (IAS 29) in Argentina.
5 Please refer to page 24 of our Q1 2026 Earnings Presentation for further details regarding this reconciliation.

Primary Logo

Source: Codere Online Luxembourg, S.A.

Lucky Strike Entertainment (LUCK) – Cost Discipline and Consumer Resilience Set Stage for 2027 Upside


Thursday, May 07, 2026

Michael Kupinski, Director of Research, Equity Research Analyst, Digital, Media & Technology , Noble Capital Markets, Inc.

Jacob Mutchler, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Lackluster fiscal Q3. The company reported revenue of $342.2 million, representing a 0.7% increase over the prior year, with same-store sales up 0.2%, marking a second consecutive quarter of positive comps. Net income improved year-over-year, while adjusted EBITDA of $109.0 million declined from the prior year, reflecting margin pressure. Profitability was impacted by elevated payroll costs and macro-related demand softness during the quarter.

Consumer resiliency. Performance was affected by weather disruptions and weaker corporate demand, particularly in tech-heavy West Coast markets. However, retail and league segments remained resilient, with leagues continuing to generate low single-digit growth and retail trends stabilizing. Importantly, management indicated that trends improved as the quarter ended, with early signs of stabilization observed in April.


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Equity Research is available at no cost to Registered users of Channelchek. Not a Member? Click ‘Join’ to join the Channelchek Community. There is no cost to register, and we never collect credit card information.

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Release – Newsmax Surpasses 25 Million Social Media Followers

May 6, 2026

BOCA RATON, FL / ACCESS Newswire / May 6, 2026 / Newsmax Inc. (NYSE:NMAX) (“Newsmax” or the “Company”) today announced a major milestone in its digital expansion, surpassing 25 million followers across all social media platforms.

Newsmax continuous and significant growth in social media followers – up 25% from a year ago – underscores the brand’s accelerating reach and deepening engagement with audiences nationwide.

The Company reported 25.4 million total social media followers, driven by strong growth across nearly every platform.

This milestone comes alongside record-setting audience metrics, including 104.18 million in Q1 2026 Facebook user reach-a 44% increase quarter-over-quarter and an impressive 119% increase compared to the first quarter of 2025.

The Company noted that this marks the largest Facebook reach in Newsmax history.

“This growth shows that Newsmax is truly touching a nerve with audiences,” said Christopher Ruddy, CEO of Newsmax. “We are continuing to execute on our strategy to reach all people on all platforms, and the results speak for themselves.”

Newsmax’s social media expansion reflects sustained momentum across both established and emerging platforms:

  • Facebook: 6.2 million followers (+22% since June 2025)
  • YouTube Live: 2.6 million followers (+8%)
  • Truth Social: 6.9+ million followers (+61%)
  • Twitter/X: 3.7+ million followers (+7%)
  • Instagram: 2.2 million followers (+13%)
  • Gettr: 1.5 million followers (+25%)
  • TikTok: 188,000+ followers (+52%)

This widespread growth highlights Newsmax’s ability to connect with audiences across diverse demographics and content ecosystems, from traditional social giants to emerging alternative platforms.

Beyond social media, Newsmax continues to see strong performance across its broader digital footprint.

The Newsmax App has now surpassed 13 million downloads, reflecting growing demand for direct-to-consumer streaming access to the network’s programming.

The Newsmax App allows users to easily access the free Newsmax2 streaming channel, Newsmax.com, as well as the Newsmax+ paid service offering the regular Newsmax channel.

Combined with its social reach, these figures illustrate a rapidly expanding, multi-platform media presence that allows Newsmax to engage audiences wherever they consume content.

The Company attributes its growth to a combination of timely news coverage, opinion programming and a strong connection with viewers seeking fresh perspectives in the media landscape.

“Passion for our brand remains incredibly strong,” Ruddy added. “We’re seeing audiences actively seek out Newsmax across platforms, share our content and become part of a growing community that values our reporting and viewpoint.”

About Newsmax

Newsmax Inc. is listed on the NYSE (NMAX) and operates, through Newsmax Broadcasting LLC, one of the nation’s leading news outlets, the Newsmax channel. The fourth highest-rated network is carried on all major pay TV providers. Newsmax’s media properties reach more than 50 million Americans regularly through Newsmax TV, the Newsmax App, its popular website Newsmax.com, and publications such as Newsmax Magazine. Through its social media accounts, Newsmax reaches over 25 million combined followers. Reuters Institute has said Newsmax is one of the top U.S. news brands and Forbes has called Newsmax “a news powerhouse.”

Investor Contacts

Newsmax Investor Relations
[email protected]

SOURCE: Newsmax Inc.

Michael Burry Bails on GameStop — and His Exit Says Everything About the eBay Deal

When the investor who called the 2008 housing crash walks away from a position, the market pays attention. Michael Burry, the Scion Asset Management founder made famous by The Big Short, confirmed Monday that he exited his entire GameStop (NYSE: GME) stake — and the reason behind the move cuts straight to the heart of one of the most audacious M&A proposals in recent memory.

The trigger: GameStop’s unsolicited, nonbinding offer to acquire eBay (NASDAQ: EBAY) for approximately $55.5 billion in cash and stock — a deal that would be roughly four times the size of GameStop itself.

The Deal That Broke the Thesis

GameStop CEO Ryan Cohen announced Sunday that the company has offered $125 per share for eBay, structured as a 50/50 split between cash and GameStop common stock. The bid carries a roughly 20% premium to eBay’s last closing price and a 46% premium relative to where the stock traded in early February — around the time GameStop began quietly accumulating a 5% stake in the e-commerce platform.

To fund the cash portion, GameStop has secured a nonbinding highly confident letter from TD Bank for approximately $20 billion in debt financing. The company also holds roughly $9.4 billion in cash. However, a significant funding gap remains, with estimates suggesting the deal falls roughly $16 billion short of the implied transaction value — a gap Cohen suggested could be bridged through additional stock issuance.

Cohen’s vision centers on leveraging GameStop’s roughly 1,600 U.S. retail locations as fulfillment and drop-off points for eBay transactions, along with a targeted $2 billion in annualized cost reductions within 12 months of closing. He sees eBay as a severely undermanaged asset with the potential to significantly grow its earnings under tighter operational discipline.

Why Burry Left

Burry’s exit wasn’t impulsive — it was disciplined. His investment thesis for GameStop was built around the idea that the company could evolve into a Berkshire Hathaway-style holding vehicle: lean, cash-rich, and deploying capital conservatively. The eBay deal, as structured, blows that framework up entirely.

The pro forma leverage from the transaction would push the combined company’s Debt/EBITDA ratio well above 5x — a level that Burry had identified as a hard ceiling for his investment case. Interest coverage ratios under 4.0x further complicated the math. Burry noted on his Substack that this was his first sale since launching the newsletter, underscoring how seriously he viewed the deal as a departure from GameStop’s core value proposition.

GME shares fell more than 2% in after-hours trading following Burry’s announcement and have declined over 10% from recent highs.

Burry’s departure doesn’t necessarily doom the deal or GameStop’s stock — but it does crystallize a growing tension between Cohen’s aggressive growth ambitions and the disciplined capital allocation thesis that attracted institutional-minded investors to GME in the first place.

eBay has acknowledged receiving the proposal and confirmed its board will review the offer. Markets remain skeptical — eBay shares are trading well below the $125 offer price, a clear signal that investors are pricing in a low probability of the deal closing as proposed.

For small and microcap investors watching from the sidelines, the GameStop-eBay saga is a masterclass in how quickly an investment thesis can be rewritten — and why leverage assumptions matter as much as the deal itself.

Release – Alliance Entertainment to Host Third Quarter Fiscal Year 2026 Results Conference Call on May 14 at 4:30 p.m. Eastern Time

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PLANTATION, Fla., April 30, 2026 (GLOBE NEWSWIRE) — Alliance Entertainment Holding Corporation (Nasdaq: AENT), a premier distributor, logistics provider, and omnichannel fulfillment partner to the entertainment and pop culture collectibles industry, supplying more than 340,000 unique SKUs across physical media, video games, toys, licensed merchandise, and exclusive collectibles to over 35,000 retail and e-commerce storefronts, will hold a conference call on Thursday, May 14, at 4:30 p.m. Eastern Time to discuss its results for the third quarter of fiscal year 2026 ended March 31, 2026. A press release detailing these results will be issued prior to the call.

Alliance Entertainment Chief Executive Officer Jeff Walker, Chief Financial Officer Amanda Gnecco, and Executive Chairman Bruce Ogilvie will host the conference call, which will be followed by a question-and-answer session. A presentation will accompany the call and can be viewed during the webcast or accessed via the investor relations section of the Company’s website here.

To access the call, please use the following information:

Date:Thursday, May 14, 2026
Time:4:30 p.m. Eastern Time, 1:30 p.m. Pacific Time
Toll-free dial-in number:1-877-407-0784
International dial-in number:1-201-689-8560
Conference ID:13760161

Please call the conference telephone number 5-10 minutes prior to the start time. An operator will register your name and organization. If you have any difficulty connecting with the conference call, please contact RedChip Companies at 1-407-644-4256.

The conference call will be broadcast live and available for replay at https://viavid.webcasts.com/starthere.jsp?ei=1760227&tp_key=0154ad6f3e and via the investor relations section of the Company’s website here.

A telephone replay of the call will be available approximately three hours after the call concludes and can be accessed through June 14, 2026, using the following information:

Toll-free replay number:1-844-512-2921
International replay number:1-412-317-6671
Replay ID:13760161


About Alliance Entertainment

Alliance Entertainment (NASDAQ: AENT) is a premier distributor and fulfillment partner for the entertainment and pop culture collectibles industry. With more than 340,000 unique in-stock SKUs – including over 57,300 exclusive titles across compact discs, vinyl LPs, DVDs, Blu-rays, and video games – Alliance offers the largest selection of physical media in the market. Our vast catalog also includes licensed merchandise, toys, retro gaming products, and collectibles, serving over 35,000 retail locations and powering e-commerce fulfillment for leading retailers. Alliance also owns and operates proprietary collectibles brands, including Handmade by Robots™, a stylized vinyl figure line featuring licensed characters from leading entertainment franchises, and Alliance Authentic™, a premium platform for authentic, certified, and individually numbered entertainment collectibles. In addition, Alliance operates Endstate Authentic, a dedicated NFC-enabled authentication and digital product identity platform supporting authenticated collectibles, resale, and brand protection. Leveraging decades of operational expertise, exclusive sourcing relationships, and a capital-light, scalable infrastructure, Alliance connects fans and collectors to the products, franchises, and experiences they value across formats and generations. For more information, visit www.aent.com.

For investor inquiries, please contact:

Dave Gentry
RedChip Companies, Inc.
1-800-REDCHIP (733-2447)
1-407-644-4256
[email protected]

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Release – Codere Online to Release Financial Results for the First Quarter 2026 on May 7th

Codere Online logo

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04/29/2026

Madrid, Spain and Tel Aviv, Israel, April 29, 2026 (GLOBE NEWSWIRE) – Codere Online Luxembourg, S.A. (Nasdaq: CDRO / CDROW) (the “Company” or “Codere Online”) a leading online gaming operator in Spain and Latin America, today announced that it will release its first quarter 2026 results prior to 8:30AM US Eastern Time on May 7, 2026.

At 8:30AM US Eastern Time on the same day, Codere Online’s management will host a conference call to discuss the results and provide a business update.

The Company’s earnings press release and related materials will be available on Codere Online’s website at www.codereonline.com. Dial-in details for the conference call as well as the audio webcast registration link are accessible in the Events & Presentations section of the same website. A recording of the webcast will be available following the conference call.

About Codere Online

Codere Online refers, collectively, to Codere Online Luxembourg, S.A. and its subsidiaries. Codere Online launched in 2014 as part of the renowned casino operator Codere Group. Codere Online offers online sports betting and online casino through its state-of-the art website and mobile applications. Codere currently operates in its core markets of Spain, Mexico, Colombia, Panama and Argentina. Codere Online’s online business is complemented by Codere Group’s physical presence throughout Latin America, forming the foundation of the leading omnichannel gaming and casino presence.  

About Codere Group
Codere Group is a multinational group devoted to entertainment and leisure. It is a leading player in the private gaming industry, with four decades of experience and with presence in seven countries in Europe (Spain and Italy) and Latin America (Argentina, Colombia, Mexico, Panama, and Uruguay).

Contacts:

Investors and Media
Guillermo Lancha
Director, Investor Relations and Communications
[email protected]
(+34)-628-928-152

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Source: Codere Online Luxembourg, S.A.

Release – Alliance Entertainment Relaunches Movies Unlimited as a Curated Platform for Movie Collectors, Driving Revenue Growth

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Repositioning transforms Movies Unlimited from a transactional retailer into an extendable UNLIMITED platform designed to increase lifetime value, improve profitability, and enable category expansion

PLANTATION, Fla., April 29, 2026 (GLOBE NEWSWIRE) — Alliance Entertainment Holding Corporation (Nasdaq: AENT), a leading distributor and omnichannel fulfillment partner to the entertainment and pop-culture collectibles industry, today announced the strategic repositioning and relaunch of Movies Unlimited as a scalable, collector-led brand platform, with the newly redesigned Movies Unlimited website now live and operational, designed to support higher margins, stronger customer lifetime value, and durable long-term growth.

Strategic Repositioning: From Retailer to Platform

The transformation of Movies Unlimited from a transactional online retailer into a scalable, proprietary brand platform operating under the “UNLIMITED” identity represents a structural evolution. Beginning with movies and expanding into other collector-driven verticals, the platform is structured to drive higher-margin revenue growth, build durable brand equity, and scale efficiently without proportional increases in operating complexity or cost.

Collector-First Growth Model Focused on Value Creation

The repositioning is underpinned by a deliberate shift toward higher-value collector behaviors that historically generate stronger margins and repeat purchasing dynamics. These include preorders, limited and exclusive editions, 4K UHD formats, curated collections, and repeat purchasing through loyalty and discovery-driven engagement. By prioritizing these behaviors, Movies Unlimited is designed to increase average order value, improve repeat purchase rates, and expand gross margins relative to traditional mass-market retail models.

Movies Unlimited creates opportunities for fans to engage more deeply with the studio brands and iconic stories they love. The site presents human-curated, data-informed collections that span the breadth of film-from niche discoveries to mainstream icons-framed by filmmaker legacies and standout catalog titles.

The new Movies Unlimited experience integrates AI-enhanced discovery systems that make collecting more personal and intuitive:

  • Personalized discovery and recommendation systems aligned with collector preferences
  • Adaptive merchandising based on browsing behavior and engagement signals
  • AI-assisted customer support designed to improve service efficiency and responsiveness

Positioned for Expansion and Capital Efficiency

The Movies Unlimited platform provides a repeatable framework for launching proprietary exclusives, IP-focused fan destinations, and additional UNLIMITED-branded verticals within a unified operating model. By leveraging shared merchandising, technology, and fulfillment infrastructure, Alliance can introduce new collector categories with limited incremental fixed investment, strengthening return on invested capital as the ecosystem expands.

“We’re transforming Movies Unlimited from a traditional online retailer into a curated platform built for movie collectors. This is a big win for collectors-more to discover, more to choose from, and the best way to build a collection,” said Jeff Walker, CEO of Alliance Entertainment.

About Alliance Entertainment

Alliance Entertainment (NASDAQ: AENT) is a premier distributor and fulfillment partner for the entertainment and pop culture collectibles industry. With more than 340,000 unique in-stock SKUs – including over 57,300 exclusive titles across compact discs, vinyl LPs, DVDs, Blu-rays, and video games – Alliance offers the largest selection of physical media in the market. Our vast catalog also includes licensed merchandise, toys, retro gaming products, and collectibles, serving over 35,000 retail locations and powering e-commerce fulfillment for leading retailers. Alliance also owns and operates proprietary collectibles brands, including Handmade by Robots™, a stylized vinyl figure line featuring licensed characters from leading entertainment franchises, and Alliance Authentic™, a premium platform for authentic, certified, and individually numbered entertainment collectibles. In addition, Alliance operates Endstate Authentic, a dedicated NFC-enabled authentication and digital product identity platform supporting authenticated collectibles, resale, and brand protection. Leveraging decades of operational expertise, exclusive sourcing relationships, and a capital-light, scalable infrastructure, Alliance connects fans and collectors to the products, franchises, and experiences they value across formats and generations. For more information, visit www.aent.com.

Forward Looking Statements

Certain statements included in this Press Release that are not historical facts are forward-looking statements for purposes of the safe harbor provisions under the United States Private Securities Litigation Reform Act of 1995. Forward-looking statements generally are accompanied by words such as “believe,” “may,” “will,” “estimate,” “continue,” “anticipate,” “intend,” “expect,” “should,” “would,” “plan,” “predict,” “potential,” “seem,” “seek,” “future,” “outlook,” and similar expressions that predict or indicate future events or trends or that are not statements of historical matters. These forward-looking statements include, but are not limited to, statements regarding estimates and forecasts of other financial and performance metrics and projections of market opportunity. These statements are based on various assumptions, whether identified in this Press Release, and on the current expectations of Alliance’s management and are not predictions of actual performance. These forward-looking statements are provided for illustrative purposes only and are not intended to serve as and must not be relied on by an investor as, a guarantee, an assurance, a prediction, or a definitive statement of fact or probability. Actual events and circumstances are difficult or impossible to predict and will differ from assumptions. Many actual events and circumstances are beyond the control of Alliance. These forward-looking statements are subject to a number of risks and uncertainties, including risks relating to the anticipated growth rates and market opportunities; changes in applicable laws or regulations; the ability of Alliance to execute its business model, including market acceptance of its systems and related services; Alliance’s reliance on a concentration of suppliers for its products and services; increases in Alliance’s costs, disruption of supply, or shortage of products and materials; Alliance’s dependence on a concentration of customers, and failure to add new customers or expand sales to Alliance’s existing customers; increased Alliance inventory and risk of obsolescence; Alliance’s significant amount of indebtedness; our ability to refinance our existing indebtedness; our ability to continue as a going concern absent access to sources of liquidity; risks that a breach of the revolving credit facility could result in the lender declaring a default and that the full outstanding amount under the revolving credit facility could be immediately due in full, which would have severe adverse consequences for the Company; known or future litigation and regulatory enforcement risks, including the diversion of time and attention and the additional costs and demands on Alliance’s resources; Alliance’s business being adversely affected by increased inflation, uncertainty regarding tariffs, higher interest rates and other adverse economic, business, and/or competitive factors; geopolitical risk and changes in applicable laws or regulations; as well as our financial condition and results of operations; substantial regulations, which are evolving, and unfavorable changes or failure by Alliance to comply with these regulations; product liability claims, which could harm Alliance’s financial condition and liquidity if Alliance is not able to successfully defend or insure against such claims; availability of additional capital to support business growth; and the inability of Alliance to develop and maintain effective internal controls.

For investor inquiries, please contact:

Dave Gentry
RedChip Companies, Inc.
1-800-REDCHIP (733-2447)
1-407-644-4256
[email protected]

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