Voyager Digital Announces Participation in February Investor Events

 



Voyager Digital Announces Participation in February Investor Events

Research, News, and Market Data on Voyager Digital

 

Voyager Digital Ltd. (“Voyager” or the “Company”) (TSX: VOYG; OTCQX: VYGVF; FRA: UCD2) today announced the Company’s participation in the following investor events in February 2022:

February 15th – Canaccord Genuity Digital Assets Symposium

February 22nd – Bernstein Crypto and Digital Currencies Fireside Chat

February 24th – Singular Emerging Growth & Value Alpha Leaders

For more information about investor events that Voyager will be participating in, please visit www.investvoyager.com/investorrelations/events.  

About Voyager Digital Ltd.

Publicly traded Voyager Digital Ltd.’s (TSX: VOYG) (OTCQX: VYGVF) (FRA: UCD2) US subsidiary, Voyager Digital, LLC, is a fast-growing, cryptocurrency platform in the United States founded in 2018 to bring choice, transparency, and cost efficiency to the marketplace. Voyager offers a secure way to trade over 75 different cryptocurrency assets using its easy-to-use mobile application and earn rewards up to 12% annually on more than 35 cryptocurrencies. Through its subsidiary Coinify ApS, Voyager provides cryptocurrency payment solutions for both consumers and merchants around the globe. To learn more about the company, please visit https://www.investvoyager.com.

The TSX has not approved or disapproved of the information contained herein.

SOURCE Voyager Digital, Ltd.

Press Contacts

Voyager Digital, Ltd.

Michael Legg
Chief Communications Officer
(212) 547-8807
mlegg@investvoyager.com

Voyager Public Relations Team
pr@investvoyager.com

Release – Comtech Unveils Breakthrough Next Generation ELEVATE VSAT Platform



Comtech Unveils Breakthrough Next Generation ELEVATE™ VSAT Platform

Research, News, and Market Data on Comtech Telecommunications

 

MELVILLE, N.Y.–(BUSINESS WIRE)–Jan. 31, 2022– 
January 31, 2022
Comtech Telecommunications Corp. (NASDAQ: CMTL), a leading global provider of next-generation 911 emergency systems and secure wireless communications technologies, today unveiled Comtech ELEVATE™, a breakthrough next generation Very Small Aperture Terminal (“VSAT”) technology solution. Designed to meet the evolving communications demands of a broad range of markets, Comtech ELEVATE™ is an all-inclusive highly intelligent, modular platform capable of supporting both small and large networks across any GEO, MEO or LEO satellite orbit.

“Our new Comtech ELEVATE™ VSAT platform delivers unprecedented network flexibility and scalability to support a broad range of applications and markets, from broadcast and government to mobility and enterprise, using a single intelligent system,” said  Michael Porcelain, Chief Executive Officer and President of 
Comtech. “ELEVATE™ is the next step in Comtech’s long-term plan to exploit the growing business opportunities in the satellite ground station market. Alongside our high quality and field-proven HEIGHTS™ and UHP satellite networking platforms, 
Comtech can now offer customers a full-range of satellite networking products at a price and feature set that best meets their needs.”

Designed from the ground up, Comtech ELEVATE™ is a smart software-defined VSAT solution Designed to Make it Happen™. Bringing together the best of Comtech’s award-winning HEIGHTS™ Dynamic Network Access (“H-DNA”) and Comtech’s revolutionary and industry-leading UHP MF-TDMA waveform flexibility and efficiency, Comtech ELEVATE™ features a new D-RAM (“Dynamic Return Access Modes”) protocol with dynamic seamless switching between H-DNA and MF-TDMA waveforms using the same pool of bandwidth and industry-leading data throughput in both Forward and Return channels. The Comtech ELEVATE™ solution is designed to enable private or shared VSAT networks of any size and topology, has unlimited potential for future development and can be deployed for every application imaginable. Comtech’s ELEVATE™ features include:

  • Ability to scale from very small networks to very large networks including supporting more than 500,000 remote sites,
  • Actual Maximum Forward link capacity at 2.5 Gbps per service area,
  • The Highest Return Link throughput in the industry at 200 Mbps per remote,
  • Compact remote VSAT handling up to 200,000 packets per second,
  • Highest processing density in Hubs or Remotes per watt of consumed prime power, and
  • An advanced and highly efficient Network Management System that can support a rich variety of Operations Support System (“OSS”) and Business Support System (“BSS”) interfaces.

Because it features virtualized components and capabilities, sophisticated data protocols and cloud-based expansion, Comtech ELEVATE™ offers the best overall industry-wide performance for satellite cellular backhaul (including 4G and 5G cellular networks) and transmission of voice, video and data for the Internet of Things (“IoT”).

Comtech ELEVATE™ provides more power, speed, agility, and efficiencies that addresses a new level of requirements to meet the highest Quality of Experience (“QOE”) with market leading affordability, footprint and low power consumption. Service providers and mobile network operators will be able to deploy and manage a single platform to support small bandwidth applications, such as IoT applications in connected agriculture or ATM banking networks, while simultaneously enabling more megabit-hungry services, like cellular backhaul, gaming and video, over the same platform.

More information including a video presentation about Comtech ELEVATE™ can be found here: https://www.comtech.com/elevate.html

About Comtech

Comtech Telecommunications Corp. is a leading global provider of next-generation 911 emergency systems and secure wireless communications technologies to commercial and government customers around the world. Headquartered in 
Melville, New York and with a passion for customer success, 
Comtech designs, produces and markets advanced and secure wireless solutions. For more information, please visit www.comtechtel.com (and preview our new web site coming soon at www.comtech.com).

Certain information in this press release contains statements that are forward-looking in nature and involve certain significant risks and uncertainties. Actual results could differ materially from such forward-looking information. The Company’s 
Securities and Exchange Commission filings identify many such risks and uncertainties. Any forward-looking information in this press release is qualified in its entirety by the risks and uncertainties described in such 
Securities and Exchange Commission filings.

Comtech Investor Relations:
631-962-7005
investors@comtech.com

Media Contact:
Rosario Toxqui, Director Marketing for Comtech Satellite Networks
514-686-6103
rosario.toxqui@comtech.com

Source: 
Comtech Telecommunications Corp.

Comtech Unveils Breakthrough Next Generation ELEVATE™ VSAT Platform



Comtech Unveils Breakthrough Next Generation ELEVATE™ VSAT Platform

Research, News, and Market Data on Comtech Telecommunications

 

MELVILLE, N.Y.–(BUSINESS WIRE)–Jan. 31, 2022– 
January 31, 2022
Comtech Telecommunications Corp. (NASDAQ: CMTL), a leading global provider of next-generation 911 emergency systems and secure wireless communications technologies, today unveiled Comtech ELEVATE™, a breakthrough next generation Very Small Aperture Terminal (“VSAT”) technology solution. Designed to meet the evolving communications demands of a broad range of markets, Comtech ELEVATE™ is an all-inclusive highly intelligent, modular platform capable of supporting both small and large networks across any GEO, MEO or LEO satellite orbit.

“Our new Comtech ELEVATE™ VSAT platform delivers unprecedented network flexibility and scalability to support a broad range of applications and markets, from broadcast and government to mobility and enterprise, using a single intelligent system,” said  Michael Porcelain, Chief Executive Officer and President of 
Comtech. “ELEVATE™ is the next step in Comtech’s long-term plan to exploit the growing business opportunities in the satellite ground station market. Alongside our high quality and field-proven HEIGHTS™ and UHP satellite networking platforms, 
Comtech can now offer customers a full-range of satellite networking products at a price and feature set that best meets their needs.”

Designed from the ground up, Comtech ELEVATE™ is a smart software-defined VSAT solution Designed to Make it Happen™. Bringing together the best of Comtech’s award-winning HEIGHTS™ Dynamic Network Access (“H-DNA”) and Comtech’s revolutionary and industry-leading UHP MF-TDMA waveform flexibility and efficiency, Comtech ELEVATE™ features a new D-RAM (“Dynamic Return Access Modes”) protocol with dynamic seamless switching between H-DNA and MF-TDMA waveforms using the same pool of bandwidth and industry-leading data throughput in both Forward and Return channels. The Comtech ELEVATE™ solution is designed to enable private or shared VSAT networks of any size and topology, has unlimited potential for future development and can be deployed for every application imaginable. Comtech’s ELEVATE™ features include:

  • Ability to scale from very small networks to very large networks including supporting more than 500,000 remote sites,
  • Actual Maximum Forward link capacity at 2.5 Gbps per service area,
  • The Highest Return Link throughput in the industry at 200 Mbps per remote,
  • Compact remote VSAT handling up to 200,000 packets per second,
  • Highest processing density in Hubs or Remotes per watt of consumed prime power, and
  • An advanced and highly efficient Network Management System that can support a rich variety of Operations Support System (“OSS”) and Business Support System (“BSS”) interfaces.

Because it features virtualized components and capabilities, sophisticated data protocols and cloud-based expansion, Comtech ELEVATE™ offers the best overall industry-wide performance for satellite cellular backhaul (including 4G and 5G cellular networks) and transmission of voice, video and data for the Internet of Things (“IoT”).

Comtech ELEVATE™ provides more power, speed, agility, and efficiencies that addresses a new level of requirements to meet the highest Quality of Experience (“QOE”) with market leading affordability, footprint and low power consumption. Service providers and mobile network operators will be able to deploy and manage a single platform to support small bandwidth applications, such as IoT applications in connected agriculture or ATM banking networks, while simultaneously enabling more megabit-hungry services, like cellular backhaul, gaming and video, over the same platform.

More information including a video presentation about Comtech ELEVATE™ can be found here: https://www.comtech.com/elevate.html

About Comtech

Comtech Telecommunications Corp. is a leading global provider of next-generation 911 emergency systems and secure wireless communications technologies to commercial and government customers around the world. Headquartered in 
Melville, New York and with a passion for customer success, 
Comtech designs, produces and markets advanced and secure wireless solutions. For more information, please visit www.comtechtel.com (and preview our new web site coming soon at www.comtech.com).

Certain information in this press release contains statements that are forward-looking in nature and involve certain significant risks and uncertainties. Actual results could differ materially from such forward-looking information. The Company’s 
Securities and Exchange Commission filings identify many such risks and uncertainties. Any forward-looking information in this press release is qualified in its entirety by the risks and uncertainties described in such 
Securities and Exchange Commission filings.

Comtech Investor Relations:
631-962-7005
investors@comtech.com

Media Contact:
Rosario Toxqui, Director Marketing for Comtech Satellite Networks
514-686-6103
rosario.toxqui@comtech.com

Source: 
Comtech Telecommunications Corp.

Comtech (CMTL) – Rejects Acacia Offer

Thursday, January 27, 2022

Comtech (CMTL)
Rejects Acacia Offer

Comtech Telecommunications Corp. engages in the design, development, production, and marketing of products, systems, and services for advanced communications solutions in the United States and internationally. It operates in three segments: Telecommunications Transmission, Mobile Data Communications, and RF Microwave Amplifiers. The Telecommunications Transmission segment provides satellite earth station equipment and systems, over-the-horizon microwave systems, and forward error correction technology, which are used in various commercial and government applications, including backhaul of wireless and cellular traffic, broadcasting (including HDTV), IP-based communications traffic, long distance telephony, and secure defense applications. The Mobile Data Communications segment provides mobile satellite transceivers, and computers and satellite earth station network gateways and associated installation, training, and maintenance services; supplies and operates satellite packet data networks, including arranging and providing satellite capacity; and offers microsatellites and related components. The RF Microwave Amplifiers segment designs, develops, manufactures, and markets satellite earth station traveling wave tube amplifiers (TWTA) and broadband amplifiers. Its amplifiers are used in broadcast and broadband satellite communication; defense applications, such as telecommunications systems and electronic warfare systems; and commercial applications comprising oncology treatment systems, as well as to amplify signals carrying voice, video, or data for air-to-satellite-to-ground communications. The company serves satellite systems integrators, wireless and other communication service providers, broadcasters, defense contractors, military, governments, and oil companies. Comtech markets its products through independent representatives and value-added resellers. The company was founded in 1967 and is headquartered in Melville, New York.

Joe Gomes, Senior Research Analyst, Noble Capital Markets, Inc.

Joshua Zoepfel, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

    Rejects Acacia. Comtech’s Board has unanimously rejected Acacia Research Corporation’s October 29th offer to purchase Comtech for $30 per share. Comtech’s new Board, including a representative from Outerbridge, concluded Acacia’s offer “grossly undervalues the Company and is not in the best interest of Comtech’s shareholders.”

    Not A Surprise.  We are not surprised by the rejection as, at the time of the offer announcement, we had noted that Outerbridge had originally valued Comtech in the $32-$41 range and subsequently had valued Comtech’s NG911 business alone as worth more than its previously stated range …



This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary.  Proper due diligence is required before making any investment decision. 

Promoting Trust in Interactive Electronics


“Hey, Alexa! Are You Trustworthy?”

 

Adam Zewe | MIT News
Office

A family gathers around their kitchen island to unbox the digital assistant they just purchased. They will be more likely to trust this new voice-user interface, which might be a smart speaker like Amazon’s Alexa or a social robot like Jibo, if it exhibits some humanlike social behaviors, according to a new study by researchers in MIT’s Media Lab.

The researchers found that family members tend to think a device is more competent and emotionally engaging if it can exhibit social cues, like moving to orient its gaze at a speaking person. In addition, their study revealed that branding — specifically, whether the manufacturer’s name is associated with the device — has a significant effect on how members of a family perceive and interact with different voice-user interfaces.

When a device has a higher level of social embodiment, such as the ability to give verbal and nonverbal social cues through motion or expression, family members increase their interaction. They also interacted with one another more frequently while engaging with the device as a group.

These results could help designers create voice-user interfaces that are more engaging and more likely to be used by members of a family in the home, while also improving the transparency of these devices. The researchers also outline ethical concerns that could come from certain personality and embodiment designs.

“These devices are new technology coming into the home and they are still very under-explored,” says Anastasia Ostrowski, a research assistant in the Personal Robotics Group in the Media Lab, and lead author of the paper. “Families are in the home, so we were very interested in looking at this from a generational approach, including children and grandparents. It was super interesting for us to understand how people are perceiving these, and how families interact with these devices together.”

“The human-centered insights of this work are relevant to the design of all kinds of personified AI devices, from smart speakers and intelligent agents to personal robots,” says Breazeal.

Investigating Interactions

This work grew out of an earlier study where the researchers explored how people use voice-user interfaces at home. At the start of the study, users familiarized themselves with three devices before taking one home for a month. The researchers noticed that people spent more time interacting with a Jibo social robot than they did the smart speakers, Amazon Alexa and Google Home. They wondered why people engaged more with the social robot.

To get to the bottom of this, they designed three experiments that involved family members interacting as a group with different voice-user interfaces. Thirty-four families, comprising 92 people between age 4 and 69, participated in the studies.

The experiments were designed to mimic a family’s first encounter with a voice-user interface. Families were video recorded as they interacted with three devices, working through a list of 24 actions (like “ask about the weather” or “try to learn the agent’s opinions”). Then they answered questions about their perception of the devices and categorized the voice-user interfaces’ personalities.

In the first experiment, participants interacted with a Jibo robot, Amazon Echo, and Google Home, with no modifications. Most found the Jibo to be far more outgoing, dependable, and sympathetic. Because the users perceived that Jibo had a more humanlike personality, they were more likely to interact with it, Ostrowski explains.

 

An Unexpected Result

In the second experiment, researchers set out to understand how branding affected participants’ perspectives. They changed the “wake word” (the word the user says aloud to engage the device) of the Amazon Echo to “Hey, Amazon!” instead of “Hey, Alexa!,” but kept the “wake word” the same for the Google Home (“Hey, Google!”) and the Jibo robot (“Hey, Jibo!”). They also provided participants with information about each manufacturer. When branding was taken into account, users viewed Google as more trustworthy than Amazon, despite the fact that the devices were very similar in design and functionality.

“It also drastically changed how much people thought the Amazon device was competent or like a companion,” Ostrowski says. “I was not expecting it to have that big of a difference between the first and second study. We didn’t change any of the abilities, how they function, or how they respond. Just the fact that they were aware the device is made by Amazon made a huge difference in their perceptions.”

Changing the “wake word” of a device can have ethical implications. A personified name, which can make a device seem more social, could mislead users by masking the connection between the device and the company that made it, which is also the company that now has access to the user’s data, she says.

In the third experiment, the team wanted to see how interpersonal movement affected the interactions. For instance, the Jibo robot turns its gaze to the individual who is speaking. For this study, the researchers used the Jibo along with an Amazon Echo Show (a rectangular screen) with the modified wake word “Hey, Computer,” and an Amazon Echo Spot (a sphere with a circular screen) that had a rotating flag on top which sped up when someone called its wake word, “Hey, Alexa!”

Users found the modified Amazon Echo Spot to be no more engaging than the Amazon Echo Show, suggesting that repetitive movement without social embodiment may not be an effective way to increase user engagement, Ostrowski says.

 

Fostering Deeper Relationships

Deeper analysis of the third study also revealed that users interacted more among themselves, like glancing at each other, laughing together, or having side conversations, when the device they were engaging with had more social abilities.

“In the home, we have been wondering how these systems promote engagement between users. That is always a big concern for people: How are these devices going to shape people’s relationships? We want to design systems that can promote a more flourishing relationship between people,” Ostrowski says.

The researchers used their insights to lay out several voice-user interface design considerations, including the importance of developing warm, outgoing, and thoughtful personalities; understanding how the wake word influences user acceptance; and conveying nonverbal social cues through movement.

With these results in hand, the researchers want to continue exploring how families engage with voice-user interfaces that have varying levels of functionality. For instance, they might conduct a study with three different social robots. They would also like to replicate these studies in a real-world environment and explore which design features are best suited for specific interactions.

 

This article originally appeared in MIT News on January 14, 2022 and
has been Shared by Permission.

Coauthors include Vasiliki Zygouras, a recent Wellesley College graduate working in the Personal Robotics Group at the time of this research; Research Scientist Hae Won Park; Cornell University graduate student Jenny Fu; and senior author Cynthia Breazeal, professor of media arts and sciences, director of MIT RAISE, and director of the Personal Robotics Group, as well as a developer of the Jibo robot. The paper is published in Frontiers in
Robotics and AI.

 

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Further Declines in Lithium-Ion Battery Costs Expected


Source: MIT Researchers

Study Reveals Plunge in Lithium-ion Battery Costs

 

David L. Chandler | MIT News Office

 

The cost of the rechargeable lithium-ion batteries used for phones, laptops, and cars has fallen dramatically over the last three decades and has been a major driver of the rapid growth of those technologies. But attempting to quantify that cost decline has produced ambiguous and conflicting results that have hampered attempts to project the technology’s future or devise useful policies and research priorities.

Now, MIT researchers have carried out an exhaustive analysis of the studies that have looked at the decline in the prices of these batteries, which are the dominant rechargeable technology in today’s world. The new study looks back over three decades, including analyzing the original underlying datasets and documents whenever possible, to arrive at a clear picture of the technology’s trajectory.

The researchers found that the cost of these batteries has dropped by 97 percent since they were first commercially introduced in 1991. This rate of improvement is much faster than many analysts had claimed and is comparable to that of solar photovoltaic panels, which some had considered to be an exceptional case. The new findings are reported today in the journal Energy and Environmental Science, in a paper by MIT postdoc Micah Ziegler and Associate Professor Jessika Trancik.

While it’s clear that there have been dramatic cost declines in some clean-energy technologies such as solar and wind, Trancik says, when they started to look into the decline in prices for lithium-ion batteries, “we saw that there was substantial disagreement as to how quickly the costs of these technologies had come down.” Similar disagreements showed up in tracing other important aspects of battery development, such as the ever-improving energy density (energy stored within a given volume) and specific energy (energy stored within a given mass).

“These trends are so consequential for getting us to where we are right now, and also for thinking about what could happen in the future,” says Trancik, who is an associate professor in MIT’s Institute for Data, Systems and Society. While it was common knowledge that the decline in battery costs was an enabler of the recent growth in sales of electric vehicles, for example, it was unclear just how great that decline had been. Through this detailed analysis, she says, “we were able to confirm that yes, lithium-ion battery technologies have improved in terms of their costs, at rates that are comparable to solar energy technology, and specifically photovoltaic modules, which are often held up as kind of the gold standard in clean energy innovation.”

It may seem odd that there was such great uncertainty and disagreement about how much lithium-ion battery costs had declined and what factors accounted for it, but in fact, much of the information is in the form of closely held corporate data that is difficult for researchers to access. Most lithium-ion batteries are not sold directly to consumers — you can’t run down to your typical corner drugstore to pick up a replacement battery for your iPhone, your PC, or your electric car. Instead, manufacturers buy lithium-ion batteries and build them into electronics and cars. Large companies like Apple or Tesla buy batteries by the millions, or manufacture them themselves for prices that are negotiated or internally accounted for but never publicly disclosed.

In addition to helping to boost the ongoing electrification of transportation, further declines in lithium-ion battery costs could potentially also increase the batteries’ usage in stationary applications as a way of compensating for the intermittent supply of clean energy sources such as solar and wind. Both applications could play a significant role in helping to curb the world’s emissions of climate-altering greenhouse gases. “I can’t overstate the importance of these trends in clean energy innovation for getting us to where we are right now, where it starts to look like we could see rapid electrification of vehicles and we are seeing the rapid growth of renewable energy technologies,” Trancik says. “Of course, there’s so much more to do to address climate change, but this has really been a game-changer.”

The new findings are not just a matter of retracing the history of battery development but of helping to guide the future, Ziegler points out. Combing through all of the published literature on the subject of the cost reductions in lithium-ion cells, he found “very different measures of the historical improvement. And across a variety of different papers, researchers were using these trends to make suggestions about how to further reduce costs of lithium-ion technologies or when they might meet cost targets.” But because the underlying data varied so much, “the recommendations that the researchers were making could be quite different.” Some studies suggested that lithium-ion batteries would not fall in cost quickly enough for certain applications, while others were much more optimistic. Such differences in data can ultimately have a real impact on the setting of research priorities and government incentives.

The researchers dug into the original sources of the published data, in some cases finding that certain primary data had been used in multiple studies that were later cited as separate sources or that the original data sources had been lost along the way. And while most studies have focused only on the cost, Ziegler says it became clear that such a one-dimensional analysis might underestimate how quickly lithium-ion technologies improved; in addition to cost, weight and volume are also key factors for both vehicles and portable electronics. So, the team added a second track to the study, analyzing the improvements in these parameters as well.

“Lithium-ion batteries were not adopted because they were the least expensive technology at the time,” Ziegler says. “There were less expensive battery technologies available. Lithium-ion technology was adopted because it allows you to put portable electronics into your hand, because it allows you to make power tools that last longer and have more power, and it allows us to build cars” that can provide adequate driving range. “It felt like just looking at dollars per kilowatt-hour was only telling part of the story,” he says.

That broader analysis helps to define what may be possible in the future, he adds: “We’re saying that lithium-ion technologies might improve more quickly for certain applications than would be projected by just looking at one measure of performance. By looking at multiple measures, you get essentially a clearer picture of the improvement rate, and this suggests that they could maybe improve more rapidly for applications where the restrictions on mass and volume are relaxed.”

Trancik adds the new study can play an important role in energy-related policymaking. “Published data trends on the few clean technologies that have seen major cost reductions over time, wind, solar, and now lithium-ion batteries, tend to be referenced over and over again, and not only in academic papers but in policy documents and industry reports,” she says. “Many important climate policy conclusions are based on these few trends. For this reason, it is important to get them right. There’s a real need to treat the data with care, and to raise our game overall in dealing with technology data and tracking these trends.”

“Battery costs determine price parity of electric vehicles with internal combustion engine vehicles,” says Venkat Viswanathan, an associate professor of mechanical engineering at Carnegie Mellon University, who was not associated with this work. “Thus, projecting battery cost declines is probably one of the most critical challenges in ensuring an accurate understanding of adoption of electric vehicles.”

Viswanathan adds that “the finding that cost declines may occur faster than previously thought will enable broader adoption, increasing volumes, and leading to further cost declines. … The datasets curated, analyzed and released with this paper will have a lasting impact on the community.”

 

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Release – Voyager Digital CEO Withdraws Automatic Securities Disposition Plan

 



Voyager Digital CEO Withdraws Automatic Securities Disposition Plan

Research, News, and Market Data on Voyager Digital

 

Voyager Digital Ltd. (“Voyager” or the “Company”) (TSX: VOYG; OTCQB: VYGVF; FRA: UCD2) one of the fastest-growing, publicly traded cryptocurrency platforms in the United States, today announced that Stephen Ehrlich, CEO and Director, has withdrawn the automatic securities disposition plan (“ASDP”) that was previously announced on December 31, 2021. No shares have been sold under the plan. The ASDP will, in accordance with its terms, terminate 30 days from the date of this press release.
 
Commenting on the withdrawal, Mr. Ehrlich noted, “Despite having a floor significantly above the current stock price, I felt it was in the best interest of the investors to withdraw the plan.” Ehrlich continued, “Based on our key financial metrics, including revenues for the quarter ended December 31, 2021 as disclosed in our press release issued January 5, 2022, I believe Voyager is undervalued and am excited about our product growth and expanded capabilities planned for 2022, including our NFT offering, debit card rollout, international expansion and more.
 
About Voyager Digital Ltd.

Publicly traded Voyager Digital Ltd.’s (TSX: VOYG) (OTCQB: VYGVF) (FRA: UCD2) US subsidiary, Voyager Digital, LLC, is a fast-growing, cryptocurrency platform in the United States founded in 2018 to bring choice, transparency, and cost efficiency to the marketplace. Voyager offers a secure way to trade over 70 different cryptocurrency assets using its easy-to-use mobile application and earn rewards up to 12% annually on more than 35 cryptocurrencies. Through its subsidiary Coinify ApS, Voyager provides cryptocurrency payment solutions for both consumers and merchants around the globe.

To learn more about the company, please visit https://www.investvoyager.com.

The TSX has not approved or disapproved of the information contained herein.

SOURCE Voyager Digital, Ltd.

Press Contacts

Voyager Digital, Ltd.

Michael Legg
Chief Communications Officer
(212) 547-8807
mlegg@investvoyager.com

Voyager Public Relations Team
pr@investvoyager.com

Voyager Digital CEO Withdraws Automatic Securities Disposition Plan

 



Voyager Digital CEO Withdraws Automatic Securities Disposition Plan

Research, News, and Market Data on Voyager Digital

 

Voyager Digital Ltd. (“Voyager” or the “Company”) (TSX: VOYG; OTCQB: VYGVF; FRA: UCD2) one of the fastest-growing, publicly traded cryptocurrency platforms in the United States, today announced that Stephen Ehrlich, CEO and Director, has withdrawn the automatic securities disposition plan (“ASDP”) that was previously announced on December 31, 2021. No shares have been sold under the plan. The ASDP will, in accordance with its terms, terminate 30 days from the date of this press release.
 
Commenting on the withdrawal, Mr. Ehrlich noted, “Despite having a floor significantly above the current stock price, I felt it was in the best interest of the investors to withdraw the plan.” Ehrlich continued, “Based on our key financial metrics, including revenues for the quarter ended December 31, 2021 as disclosed in our press release issued January 5, 2022, I believe Voyager is undervalued and am excited about our product growth and expanded capabilities planned for 2022, including our NFT offering, debit card rollout, international expansion and more.
 
About Voyager Digital Ltd.

Publicly traded Voyager Digital Ltd.’s (TSX: VOYG) (OTCQB: VYGVF) (FRA: UCD2) US subsidiary, Voyager Digital, LLC, is a fast-growing, cryptocurrency platform in the United States founded in 2018 to bring choice, transparency, and cost efficiency to the marketplace. Voyager offers a secure way to trade over 70 different cryptocurrency assets using its easy-to-use mobile application and earn rewards up to 12% annually on more than 35 cryptocurrencies. Through its subsidiary Coinify ApS, Voyager provides cryptocurrency payment solutions for both consumers and merchants around the globe.

To learn more about the company, please visit https://www.investvoyager.com.

The TSX has not approved or disapproved of the information contained herein.

SOURCE Voyager Digital, Ltd.

Press Contacts

Voyager Digital, Ltd.

Michael Legg
Chief Communications Officer
(212) 547-8807
mlegg@investvoyager.com

Voyager Public Relations Team
pr@investvoyager.com

What Does this Blockchain Crypto-Asset Stuff Have to do With the Metaverse


Image Credit: Duncan Rawlinson (Flickr)

The Metaverse is Money and Crypto is King – Why You’ll be on a Blockchain When Your Virtual-World is Hopping

 

You may think the metaverse will be a bunch of interconnected virtual spaces – the world wide web but accessed through virtual reality. This is largely correct, but there is also a fundamental but slightly more cryptic side to the metaverse that will set it apart from today’s internet: the blockchain.

In the beginning, Web 1.0 was the information superhighway of connected computers and servers that you could search, explore, and inhabit, usually through a centralized company’s platform – for example, AOL, Yahoo, Microsoft and Google. Around the turn of the millennium, Web 2.0 came to be characterized by social networking sites, blogging and the monetization of user data for advertising by the centralized gatekeepers to “free” social media platforms, including Facebook, SnapChat, Twitter and TikTok.

Web 3.0 will be the foundation for the metaverse. It will consist of blockchain-enabled decentralized applications that support an economy of user-owned crypto assets and data.

Blockchain? Decentralized? Crypto-assets? As researchers who study social media and media technology, we can explain the technology that will make the metaverse possible.

Owning Bits

Blockchain is a technology that permanently records transactions, typically in a decentralized and public database called a ledger. Bitcoin is the most well-known blockchain-based cryptocurrency. Every time you buy some bitcoin, for example, that transaction gets recorded to the Bitcoin blockchain, which means the record is distributed to thousands of individual computers around the world.

This decentralized recording system is very difficult to fool or control. Public blockchains, like Bitcoin and Ethereum, are also transparent – all transactions are available for anyone on the internet to see, in contrast to traditional banking books.

Ethereum is a blockchain like Bitcoin, but Ethereum is also programmable through smart contracts, which are essentially blockchain-based software routines that run automatically when some condition is met. For example, you could use a smart contract on the blockchain to establish your ownership of a digital object, such as a piece of art or music, to which no one else can claim ownership on the blockchain — even if they save a copy to their computer. Digital objects that can be owned – currencies, securities, artwork – are crypto assets.

Items like artwork and music on a blockchain are nonfungible tokens (NFTs). Nonfungible means they are unique and not replaceable, the opposite of fungible items like currency – any dollar is worth the same as, and can be swapped with, any other dollar.

Importantly, you could use a smart contract that says you are willing to sell your piece of digital art for US$1 million in ether, the currency of the Ethereum blockchain. When I click “agree,” the artwork and the ether automatically transfer ownership between us on the blockchain. There is no need for a bank or third-party escrow, and if either of us were to dispute this transaction – for example, if you claimed that I only paid $999,000 – the other could easily point to the public record in the distributed ledger.

What does this blockchain crypto-asset stuff have to do with the metaverse? Everything! To start, the blockchain allows you to own digital goods in a virtual world. You won’t just own that NFT in the real world, you’ll own it in the virtual world, too.

In addition, the metaverse isn’t being built by any one group or company. Different groups will build different virtual worlds, and in the future these worlds will be interoperable – forming the metaverse. As people move between virtual worlds – say from Decentraland’s virtual environments to Microsoft’s – they’ll want to bring their stuff with them. If two virtual worlds are interoperable, the blockchain will authenticate proof of ownership of your digital goods in both virtual worlds. Essentially, as long as you are able to access your crypto wallet within a virtual world, you will be able to access your crypto stuff.

 

Don’t Forget Your Wallet

So what will you keep in your crypto wallet? You will obviously want to carry cryptocurrencies in the metaverse. Your crypto wallet will also hold your metaverse-only digital goods, such as your avatars, avatar clothing, avatar animations, virtual decorations, and weapons.

Avatars, like this representation of El Salvador President Nayib Bukele, are cartoonlike animations that people inhabit in the metaverse. AP Photo/Salvador Melendez

What will people do with their crypto wallets? Among other things, shop. Just as you likely do on the web now, you will be able to purchase traditional digital goods like music, movies, games, and apps. You’ll also be able to buy physical-world items in the metaverse, and you’ll be able to view and “hold” 3D models of what you are shopping for, which could help you make more informed decisions.

Also, just like you can use ye old leather wallet to carry your ID, crypto wallets will be linkable to real-world identities, which could help facilitate transactions that require legal verification, such as buying a real-world car or home. Because your ID will be linked to your wallet, you won’t need to remember login information for all the websites and virtual worlds that you visit – just connect your wallet with a click and you are logged in. ID-associated wallets will also be useful for controlling access to age-restricted areas in the metaverse.

Your crypto wallet could also be linked to your contacts list, which would allow you to bring your social network information from one virtual world to another. “Join me for a pool party in FILL IN THE BLANK-world!”

 

 

At some point in the future, wallets could also be associated with reputation scores that determine the permissions you have to broadcast in public places and interact with people outside of your social network. If you act like a toxic misinformation-spreading troll, you may damage your reputation and potentially have your sphere of influence reduced by the system. This could create an incentive for people to behave well in the metaverse, but platform developers will have to prioritize these systems.

 

Big Business

Lastly, if the metaverse is money, then companies will certainly want to play too. The decentralized nature of blockchain will potentially reduce the need for gatekeepers in financial transactions, but companies will still have many opportunities to generate revenue, possibly even more than in current economies. Companies like Meta will provide large platforms where people will work, play, and congregate.

The full metaverse doesn’t exist yet, but that hasn’t stopped a land rush as people and businesses grab virtual real estate.

Major brands are also getting into the NFT mix, including Dolce & Gabbana, Coca-Cola (COKE), Adidas (ADDYY) and Nike (NKE). In the future, when you buy a physical world item from a company, you might also gain ownership of a linked NFT in the metaverse.

For example, when you buy that coveted name-brand outfit to wear to the real-world dance club, you might also become the owner of the crypto version of the outfit that your avatar can wear to the virtual Ariana Grande concert. And just as you could sell the physical outfit secondhand, you could also sell the NFT version for someone else’s avatar to wear.

These are a few of the many ways that metaverse business models will likely overlap with the physical world. Such examples will get more complex as augmented reality technologies increasingly come into play, further merging aspects of the metaverse and physical world. Although the metaverse proper isn’t here yet, technological foundations like blockchain and crypto assets are steadily being developed, setting the stage for a seemingly ubiquitous virtual future that is coming soon to a ‘verse near you.

 

This article was republished with permission from The Conversation, a news site dedicated to sharing ideas from academic experts. It represents the research-based findings and opinions of Rabindra Ratan Associate Professor of Media and Information, Michigan State University. Dar Meshi Assistant Professor of Communication Arts and Sciences, Michigan State University.

 

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Blockchain 2022 – What’s Next?


 

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What Does this Blockchain Crypto-Asset Stuff Have to do With the Metaverse?


Image Credit: Duncan Rawlinson (Flickr)

The Metaverse is Money and Crypto is King – Why You’ll be on a Blockchain When Your Virtual-World is Hopping

 

You may think the metaverse will be a bunch of interconnected virtual spaces – the world wide web but accessed through virtual reality. This is largely correct, but there is also a fundamental but slightly more cryptic side to the metaverse that will set it apart from today’s internet: the blockchain.

In the beginning, Web 1.0 was the information superhighway of connected computers and servers that you could search, explore, and inhabit, usually through a centralized company’s platform – for example, AOL, Yahoo, Microsoft and Google. Around the turn of the millennium, Web 2.0 came to be characterized by social networking sites, blogging and the monetization of user data for advertising by the centralized gatekeepers to “free” social media platforms, including Facebook, SnapChat, Twitter and TikTok.

Web 3.0 will be the foundation for the metaverse. It will consist of blockchain-enabled decentralized applications that support an economy of user-owned crypto assets and data.

Blockchain? Decentralized? Crypto-assets? As researchers who study social media and media technology, we can explain the technology that will make the metaverse possible.

Owning Bits

Blockchain is a technology that permanently records transactions, typically in a decentralized and public database called a ledger. Bitcoin is the most well-known blockchain-based cryptocurrency. Every time you buy some bitcoin, for example, that transaction gets recorded to the Bitcoin blockchain, which means the record is distributed to thousands of individual computers around the world.

This decentralized recording system is very difficult to fool or control. Public blockchains, like Bitcoin and Ethereum, are also transparent – all transactions are available for anyone on the internet to see, in contrast to traditional banking books.

Ethereum is a blockchain like Bitcoin, but Ethereum is also programmable through smart contracts, which are essentially blockchain-based software routines that run automatically when some condition is met. For example, you could use a smart contract on the blockchain to establish your ownership of a digital object, such as a piece of art or music, to which no one else can claim ownership on the blockchain — even if they save a copy to their computer. Digital objects that can be owned – currencies, securities, artwork – are crypto assets.

Items like artwork and music on a blockchain are nonfungible tokens (NFTs). Nonfungible means they are unique and not replaceable, the opposite of fungible items like currency – any dollar is worth the same as, and can be swapped with, any other dollar.

Importantly, you could use a smart contract that says you are willing to sell your piece of digital art for US$1 million in ether, the currency of the Ethereum blockchain. When I click “agree,” the artwork and the ether automatically transfer ownership between us on the blockchain. There is no need for a bank or third-party escrow, and if either of us were to dispute this transaction – for example, if you claimed that I only paid $999,000 – the other could easily point to the public record in the distributed ledger.

What does this blockchain crypto-asset stuff have to do with the metaverse? Everything! To start, the blockchain allows you to own digital goods in a virtual world. You won’t just own that NFT in the real world, you’ll own it in the virtual world, too.

In addition, the metaverse isn’t being built by any one group or company. Different groups will build different virtual worlds, and in the future these worlds will be interoperable – forming the metaverse. As people move between virtual worlds – say from Decentraland’s virtual environments to Microsoft’s – they’ll want to bring their stuff with them. If two virtual worlds are interoperable, the blockchain will authenticate proof of ownership of your digital goods in both virtual worlds. Essentially, as long as you are able to access your crypto wallet within a virtual world, you will be able to access your crypto stuff.

 

Don’t Forget Your Wallet

So what will you keep in your crypto wallet? You will obviously want to carry cryptocurrencies in the metaverse. Your crypto wallet will also hold your metaverse-only digital goods, such as your avatars, avatar clothing, avatar animations, virtual decorations, and weapons.

Avatars, like this representation of El Salvador President Nayib Bukele, are cartoonlike animations that people inhabit in the metaverse. AP Photo/Salvador Melendez

What will people do with their crypto wallets? Among other things, shop. Just as you likely do on the web now, you will be able to purchase traditional digital goods like music, movies, games, and apps. You’ll also be able to buy physical-world items in the metaverse, and you’ll be able to view and “hold” 3D models of what you are shopping for, which could help you make more informed decisions.

Also, just like you can use ye old leather wallet to carry your ID, crypto wallets will be linkable to real-world identities, which could help facilitate transactions that require legal verification, such as buying a real-world car or home. Because your ID will be linked to your wallet, you won’t need to remember login information for all the websites and virtual worlds that you visit – just connect your wallet with a click and you are logged in. ID-associated wallets will also be useful for controlling access to age-restricted areas in the metaverse.

Your crypto wallet could also be linked to your contacts list, which would allow you to bring your social network information from one virtual world to another. “Join me for a pool party in FILL IN THE BLANK-world!”

 

 

At some point in the future, wallets could also be associated with reputation scores that determine the permissions you have to broadcast in public places and interact with people outside of your social network. If you act like a toxic misinformation-spreading troll, you may damage your reputation and potentially have your sphere of influence reduced by the system. This could create an incentive for people to behave well in the metaverse, but platform developers will have to prioritize these systems.

 

Big Business

Lastly, if the metaverse is money, then companies will certainly want to play too. The decentralized nature of blockchain will potentially reduce the need for gatekeepers in financial transactions, but companies will still have many opportunities to generate revenue, possibly even more than in current economies. Companies like Meta will provide large platforms where people will work, play, and congregate.

The full metaverse doesn’t exist yet, but that hasn’t stopped a land rush as people and businesses grab virtual real estate.

Major brands are also getting into the NFT mix, including Dolce & Gabbana, Coca-Cola (COKE), Adidas (ADDYY) and Nike (NKE). In the future, when you buy a physical world item from a company, you might also gain ownership of a linked NFT in the metaverse.

For example, when you buy that coveted name-brand outfit to wear to the real-world dance club, you might also become the owner of the crypto version of the outfit that your avatar can wear to the virtual Ariana Grande concert. And just as you could sell the physical outfit secondhand, you could also sell the NFT version for someone else’s avatar to wear.

These are a few of the many ways that metaverse business models will likely overlap with the physical world. Such examples will get more complex as augmented reality technologies increasingly come into play, further merging aspects of the metaverse and physical world. Although the metaverse proper isn’t here yet, technological foundations like blockchain and crypto assets are steadily being developed, setting the stage for a seemingly ubiquitous virtual future that is coming soon to a ‘verse near you.

 

This article was republished with permission from The Conversation, a news site dedicated to sharing ideas from academic experts. It represents the research-based findings and opinions of Rabindra Ratan Associate Professor of Media and Information, Michigan State University. Dar Meshi Assistant Professor of Communication Arts and Sciences, Michigan State University.

 

Suggested Reading:



Why the Metaverse Matters



Companies are Choosing the Metaverse for their Business Address





NFT Fractional Ownership and Metaverse Museums



Blockchain 2022 – What’s Next?


 

Stay up to date. Follow us:

 

Release – Voyager Digital Announces Key Hire as it Expands Crypto Payment Solutions in the US


Voyager Digital Announces Key Hire as it Expands Crypto Payment Solutions in the US

 

Research, News, and Market Data on Voyager Digital

 

Tim Mund joins as Head of US Payment Sales

Voyager Digital Ltd. (“Voyager” or the “Company”) (TSX: VOYG; OTCQB: VYGVF; FRA: UCD2) one of the fastest-growing, publicly traded cryptocurrency platforms in the United States, is pleased to announce Tim Mund has joined the Company as Head Of US Payment Sales.
 
In the newly-created role of Head of US Payment Sales, Tim will be responsible for the sales and go-to-market strategy for Voyager’s payment solutions and for building the customer pipeline with payment service providers (PSPs) and key merchants to integrate Voyager’s technology with their payment networks and systems.
 
“Voyager’s recent acquisition of Coinify enables consumers to transact using cryptocurrencies with fiat settlement,“ said Steve Ehrlich, CEO and co-founder of Voyager. “With the addition of a top sales executive like Tim, we are positioned to expand our payments product line in the US and help PSPs accept crypto, reduce transaction costs, and increase efficiency across the entire payment chain, adding significant value for merchant and end user buyers.”
 
“I’ve been following Voyager’s growth since the beginning and am excited to lead the integration of Voyager’s technology into the payment service provider networks.  I believe that owners of cryptocurrency around the world will be able to make everyday purchases from groceries and shoes, to cars and airline tickets,” stated Tim Mund. “Merchants will be able to tap into crypto assets to grow revenue.  I’m excited to be part of the Voyager leadership team to help bring in the next generation of financial services and crypto for all.”
 
Tim Mund spent the last 20 years in enterprise sales and leadership roles at fintech and communications firms such as Recognia, Kinetix, 29West, CenturyLink and RingCentral.

About Voyager Digital Ltd.

Publicly traded Voyager Digital Ltd.’s (TSX: VOYG) (OTCQB: VYGVF) (FRA: UCD2) US subsidiary, Voyager Digital, LLC, is a fast-growing, cryptocurrency platform in the United States founded in 2018 to bring choice, transparency, and cost efficiency to the marketplace. Voyager offers a secure way to trade over 70 different crypto assets using its easy-to-use mobile application and earn rewards up to 12 percent annually on more than 35 cryptocurrencies. Through its subsidiary Coinify ApS, Voyager provides crypto payment solutions for both consumers and merchants around the globe. To learn more about the company, please visithttps://www.investvoyager.com.

The TSX has not approved or disapproved of the information contained herein.

SOURCE Voyager Digital, Ltd.

Press Contacts

Voyager Digital, Ltd.

Michael Legg
Chief Communications Officer
(212) 547-8807
mlegg@investvoyager.com

Voyager Public Relations Team
pr@investvoyager.com

Voyager Digital Announces Key Hire as it Expands Crypto Payment Solutions in the US


Voyager Digital Announces Key Hire as it Expands Crypto Payment Solutions in the US

 

Research, News, and Market Data on Voyager Digital

 

Tim Mund joins as Head of US Payment Sales

Voyager Digital Ltd. (“Voyager” or the “Company”) (TSX: VOYG; OTCQB: VYGVF; FRA: UCD2) one of the fastest-growing, publicly traded cryptocurrency platforms in the United States, is pleased to announce Tim Mund has joined the Company as Head Of US Payment Sales.
 
In the newly-created role of Head of US Payment Sales, Tim will be responsible for the sales and go-to-market strategy for Voyager’s payment solutions and for building the customer pipeline with payment service providers (PSPs) and key merchants to integrate Voyager’s technology with their payment networks and systems.
 
“Voyager’s recent acquisition of Coinify enables consumers to transact using cryptocurrencies with fiat settlement,“ said Steve Ehrlich, CEO and co-founder of Voyager. “With the addition of a top sales executive like Tim, we are positioned to expand our payments product line in the US and help PSPs accept crypto, reduce transaction costs, and increase efficiency across the entire payment chain, adding significant value for merchant and end user buyers.”
 
“I’ve been following Voyager’s growth since the beginning and am excited to lead the integration of Voyager’s technology into the payment service provider networks.  I believe that owners of cryptocurrency around the world will be able to make everyday purchases from groceries and shoes, to cars and airline tickets,” stated Tim Mund. “Merchants will be able to tap into crypto assets to grow revenue.  I’m excited to be part of the Voyager leadership team to help bring in the next generation of financial services and crypto for all.”
 
Tim Mund spent the last 20 years in enterprise sales and leadership roles at fintech and communications firms such as Recognia, Kinetix, 29West, CenturyLink and RingCentral.

About Voyager Digital Ltd.

Publicly traded Voyager Digital Ltd.’s (TSX: VOYG) (OTCQB: VYGVF) (FRA: UCD2) US subsidiary, Voyager Digital, LLC, is a fast-growing, cryptocurrency platform in the United States founded in 2018 to bring choice, transparency, and cost efficiency to the marketplace. Voyager offers a secure way to trade over 70 different crypto assets using its easy-to-use mobile application and earn rewards up to 12 percent annually on more than 35 cryptocurrencies. Through its subsidiary Coinify ApS, Voyager provides crypto payment solutions for both consumers and merchants around the globe. To learn more about the company, please visithttps://www.investvoyager.com.

The TSX has not approved or disapproved of the information contained herein.

SOURCE Voyager Digital, Ltd.

Press Contacts

Voyager Digital, Ltd.

Michael Legg
Chief Communications Officer
(212) 547-8807
mlegg@investvoyager.com

Voyager Public Relations Team
pr@investvoyager.com

Understanding 5G in Two Minutes


Image Credit: Z z (Pexels)

What is 5G? An Electrical Engineer Explains

 

5G has been in the news recently as the FAA has asked cellular phone companies to alter their plans to roll out the upgraded communication technology. We’ve all heard the term, and we’re told we should be looking forward to it becoming broadly available. But what is it exactly, and how does it compare to the current 4G most of us now rely on. What follows is a short read that defines 5G and its complexity and capabilities in easy-to-understand language. It was written by Prasenjit Mitra, Professor of Information Sciences and Technology, Penn State.

 

5G stands for fifth-generation cellular network technology.

It’s the technology that enables wireless communication – for example, from your cellular phone to a cell tower, which channels it to the internet. 5G is a network service provided by telecommunications carriers and is not the same thing as the 5 GHz band on your Wi-Fi router.

5G offers an order of magnitude – 10 times – more bandwidth than its predecessor, 4G. The greater bandwidth is possible because over and above low and medium frequency radio waves, 5G uses additional higher-frequency waves to encode and carry information.

Bandwidth is analogous to the width of a highway. The broader the highway, the more lanes it can have and the more cars it can carry at the same time. This makes 5G much faster and able to handle many more devices.

5G can deliver speeds of around 50 megabits per second, up to more than 1 gigabit per second. A gigabit per second connection allows you to download a high-definition movie in less than a minute. Does this mean no more bad cell connections in crowded places? The increased bandwidth will help, but just as increasing the number of lanes on highways does not always reduce traffic jams, as more people use the expanded highways, 5G is likely to carry a lot more traffic than 4G networks, so you still might not get a good connection sometimes.

In addition to connecting your phone and cellular-enabled laptop, 5G will be connecting many other devices ranging from photo frames to toasters as part of the Internet of Things revolution. So even though 5G can handle up to a million devices per square kilometer, all that bandwidth could be quickly used up and require more – a future 5.5G with even more bandwidth.

Flavors
of 5G

5G can use low-, mid-and high-band frequencies, each with advantages and disadvantages. Lower-frequency waves can travel farther but are slower. Higher-frequency waves travel faster but can go only limited distances. Higher-frequency 5G can achieve gigabit-per-second speeds, which promises to render ethernet and other wired connections obsolete in the future. Currently, however, the higher frequency comes at a higher cost and thus is deployed only where it’s most needed: in crowded urban settings, stadiums, convention centers, airports and concert halls.

A type of 5G service, Ultra-Reliable and Low-Latency Communications can be used where data needs to be transmitted without loss or interruption in service – for example, controlling drones in disaster areas. One day, after the technology is more robust, it could even be used for remote surgery.

 

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History Being Made in Net-Zero Passenger Flights

 

 

 

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