Release – Leading Technology Provider Selects Harte Hanks’ Audience Finder(TM) to Identify Interested Prospects



Leading Technology Provider Selects Harte Hanks’ Audience Finder(TM) to Identify Interested Prospects

Research, News, and Market Data on Harte Hanks

CHELMSFORD, MA / ACCESSWIRE / July 21, 2022 / Harte Hanks Inc. (NASDAQ:HHS), a leading global customer experience customer experience company focused on bringing companies closer to customers for nearly 100 years, announced today that it was selected by a leading business technology company, to support and enhance their B2B marketing campaigns using Harte Hanks proprietary technology.

Harte Hanks’ proprietary Audience Finder solution identifies in-market prospects that are signaling interest all while respecting privacy and consumer choice.

Janel Harris, Managing Director, Harte Hanks comments, “Our client is widely respected for their global technology products and services, but they challenged us to help them identify and engage with potential customers whose digital journey revealed a strong intent to purchase.”

Audience Finder
 further enhances the customer data by leveraging Harte Hanks’ proprietary DataView product. DataView is a multi-sourced database used to provide 3rd party data to augment a client’s data files to ensure a comprehensive understanding of prospects and customers.

According to Don Aicklen, SVP Sales & Marketing Harte Hanks. “Harte Hanks has a variety of proprietary solutions and will continue to develop solutions like Audience Finder to improve our clients’ ability to effectively reach their prospects. The combination of Audience Finder and DataView delivered a significant increase in marketing campaign performance by generating more qualified leads.”

About Harte Hanks:

Harte Hanks (NASDAQ:HHS) is a leading global customer experience company whose mission is to partner with clients to provide them with CX strategy, data-driven analytics and actionable insights combined with seamless program execution to better understand, attract and engage their customers.

Using its unparalleled resources and award-winning talent in the areas of Customer Care, Fulfillment and Logistics, and Marketing Services, Harte Hanks has a proven track record of driving results for some of the world’s premier brands, including Bank of America, GlaxoSmithKline, Unilever, Pfizer, HBOMax, Volvo, Ford, FedEx, Midea, Sony and IBM among others. Headquartered in Chelmsford, Massachusetts, Harte Hanks has over 2,500 employees in offices across the Americas, Europe, and Asia Pacific.

For more information, visit hartehanks.com

For media inquiries, contact Jennifer London at Jen.London@HarteHanks.com

SOURCE: Harte Hanks, Inc.

 

Release – Entravision Expands Digital Partnership with Meta in Honduras and El Salvador Bringing Latin American Partnership to 11 Countries



Entravision Expands Digital Partnership with Meta in Honduras and El Salvador Bringing Latin American Partnership to 11 Countries

Research, News, and Market Data on Entravision

Expansion brings
Entravision’s presence to a total of 18 countries in Latin America
  

Entravision Cisneros Interactive will provide support and consulting
services to promote the commercial objectives of local businesses in the region

SANTA MONICA, Calif.–(BUSINESS WIRE)– Entravision (NYSE: EVC), a leading global advertising solutions, media and technology company, today announced that it has become the Authorized Sales
Partner
 of Meta, the company that owns the Facebook, Instagram and WhatsApp platforms, in Honduras and El Salvador. Through its business unit, Entravision Cisneros Interactive, Entravision will provide support, consulting, training and billing in local currency to help businesses achieve their advertising goals.

“We are very pleased to expand our alliance with Meta into Honduras and El Salvador, further strengthening our partnership and foothold in Latin America,” said Byron Cabrera, Country Manager of Honduras and El Salvador for Entravision Cisneros Interactive. “This expansion within Latin America will enable us to continue our mission of providing companies with strategic support, creative expertise and content development that facilitates the use of new tools which take full advantage of all that the Meta suite has to offer and are geared toward boosting their business in the region.”

Entravision Cisneros Interactive, as an Authorized Sales Partner, will focus on helping local businesses grow sales while at the same time deploy their advertising investments more efficiently. The new offices in Honduras and El Salvador join the 16 existing markets in Latin America in which the company already has a successful presence.

Commenting on this track record of success, Victor Kong, CEO of Entravision Cisneros Interactive, noted, “Our expansion throughout Latin America is a direct result of the progress we have delivered in the region over the past five years. In 2021, we trained more than 5,000 people, including advertisers and agencies, to leverage the Meta platform. This educational investment has allowed us to help advertisers increase their sales, minimize their customer service expenses and reduce their cancellation rates, along with many other core business objectives. It is this experience that provides us with the utmost confidence that we will achieve a similar impact on companies in Honduras and El Salvador by extending the top-notch experience we provide to our other clients in Latin America.”

“Meta is dedicated to expanding our stronghold in Latin America, and the expansion of our alliance with Entravision Cisneros Interactive in Honduras and El Salvador is a key sign of our commitment to the region,” said Christian Pretelt, Regional Reseller Leader for Meta in Latin America. “We are very excited to extend the reach of this successful program, helping advertisers and agencies create more meaningful connections with their consumers. As part of our collaboration, we will also implement digital marketing education programs to drive growth in Central America, instilling processes that will position companies to drive their short- and long-term business goals.”

About Entravision

Entravision is a leading global advertising solutions, media and technology company connecting brands to consumers. Our dynamic portfolio includes digital, television and audio offerings. Digital, our largest revenue segment, is comprised of four business units: our digital sales representation business; Smadex, our programmatic ad purchasing platform; our branding and mobile performance solutions business; and our digital audio business. Through our digital sales representation business, we connect global media companies such as Meta, Twitter, TikTok and Spotify with advertisers in primarily emerging growth markets worldwide. Smadex is our mobile-first demand side platform, enabling advertisers to execute performance campaigns using machine learning. We also offer a branding and mobile performance solutions business, which provides managed services to advertisers looking to connect with global consumers, primarily on mobile devices, and our digital audio business provides digital audio advertising solutions for advertisers in the Americas. In addition to digital, Entravision has 49 television stations and is the largest affiliate group of the Univision and UniMás television networks. Entravision also manages 46 primarily Spanish-language radio stations that feature nationally recognized, Emmy award-winning talent. Shares of Entravision Class A Common Stock trade on The New York Stock Exchange under the ticker symbol: EVC. Learn more about all of our media, marketing and technology offerings at entravision.com or connect with us on LinkedIn and Facebook.

About Entravision Cisneros Interactive

Entravision-Cisneros Interactive, a business unit of Entravision, is the leading digital advertising company serving Latin America. The company has an active presence in 18 countries, leveraging unique commercial partnerships with Meta, Spotify, LinkedIn, Anzu and other leading media and technology platforms. In addition, the company offers Audio.Ad, Latin America’s leading digital audio ad network, with more than 350 publishers through a full solution technology stack offering, and Justmob, the leading mobile marketing company with global reach.

Forward Looking Statements

This press release contains certain forward-looking statements. These forward-looking statements, which are included in accordance with the safe harbor provisions of the Private Securities Litigation Reform Act of 1995, may involve known and unknown risks, uncertainties and other factors that may cause the Company’s actual results and performance in future periods to be materially different from any future results or performance suggested by the forward-looking statements in this press release. Although the Company believes the expectations reflected in such forward-looking statements are based upon reasonable assumptions, it can give no assurance that actual results will not differ materially from these expectations, and the Company disclaims any duty to update any forward-looking statements made by the Company. From time to time, these risks, uncertainties and other factors are discussed in the Company’s filings with the Securities and Exchange Commission.

Investors
Christopher T. Young
Chief Financial Officer
310-447-3870

Kimberly Esterkin

Addo Investor Relations
evc@add.com
310-829-5400

Source: Entravision


Release – TheStreet Partners With QuoteMedia to Advance Stock Research Tools and Streaming Solutions



TheStreet Partners With QuoteMedia to Advance Stock Research Tools and Streaming Solutions

Research, News, and Market Data on QuoteMedia

PHOENIX, July 20, 2022 (GLOBE NEWSWIRE) — QuoteMedia, Inc. (OTCQB: QMCI), a leading provider of market data and financial applications, announces today that they have partnered with The Arena Group (NYSE American: AREN) to provide financial market data and hosted content visualizations for their flagship financial destination, TheStreet.com .

To enhance access for a younger and more diverse reader, QuoteMedia’s QMod Suite of responsive market data widgets will integrate data and content across TheStreet.com while optimizing the display for viewing on all types of desktop and mobile devices. Licensed QuoteMedia content includes Equities, Options, Funds and Global Indices data, as well as a wide array of News, Fundamentals, Charting, Analytics and Transactional Portfolio modules to assist in managing TheStreet.com’s subscription products.

“TheStreet.com is one of the most important financial destinations in the world, and it has been for over 20 years,” said Dave Shworan, CEO of QuoteMedia Ltd. “It has been a trusted source of reliable, informative and objective business news and market analysis for decades. Having TheStreet choose QuoteMedia as their data provider is gratifying for our company, and we are very excited to be working with them.”

About The Arena Group
The Arena Group creates robust digital destinations that delight consumers with powerful journalism and news about the things they love – their favorite sports teams, advice on investing, the inside scoop on personal finance, and the latest on lifestyle essentials. With powerful technology, editorial expertise, data management, and marketing savvy, the transformative company enables brands like Sports Illustrated, TheStreet and Parade to deliver highly relevant content and experiences that consumers love. To learn more, visit www.thearenagroup.net.

About TheStreet
TheStreet is a leading digital financial media company. We provide our readers and advertisers with a variety of subscription-based and advertising-supported content and tools through a range of online platforms, including websites, mobile devices, email services, widgets, blogs, podcasts and online video channels.

Media Contacts:
Rachael Fink
Public Relations Manager, The Arena Group
Rachael.Fink@thearenagroup.net

About QuoteMedia
QuoteMedia is a leading software developer and cloud-based syndicator of financial market information and streaming financial data solutions to media, corporations, online brokerages, and financial services companies. The Company licenses interactive stock research tools such as streaming real-time quotes, market research, news, charting, option chains, filings, corporate financials, insider reports, market indices, portfolio management systems, and data feeds. QuoteMedia provides industry leading market data solutions and financial services for companies such as the Nasdaq Stock Exchange, TMX Group (TSX Stock Exchange), Canadian Securities Exchange (CSE), London Stock Exchange Group, FIS, U.S. Bank, Broadridge Financial Systems, JPMorgan Chase, CI Financial, Canaccord Genuity Corp., Hilltop Securities, HD Vest, Stockhouse, TheStreet.com, Zacks Investment Research, The Motley Fool, General Electric, Boeing, Bombardier, Telus International, Business Wire, PR Newswire, FolioFN, Regal Securities, ChoiceTrade, Cetera Financial Group, Dynamic Trend, Inc., Qtrade Financial, CNW Group, IA Private Wealth, Ally Invest, Inc., Suncor, Virtual Brokers, Leede Jones Gable, Firstrade Securities, Charles Schwab, First Financial, Cirano, Equisolve, Stock-Trak, Mergent, Cision, Day Trade Dash and others. Quotestream®, QMod™ and Quotestream Connect™ are trademarks of QuoteMedia. For more information, please visit www.quotemedia.com .

QuoteMedia Investor Relations
Brendan Hopkins
Email: investors@quotemedia.com
Call: (407) 645-5295

Primary Logo

News Provided by GlobeNewswire via QuoteMedia


Release – Motorsport Games Brings Two Titles to NVIDIA GeForce NOW



Motorsport Games Brings Two Titles to NVIDIA GeForce NOW

Research, News, and Market Data on Motorsport Games

NASCAR 21: IGNITION AND KARTKRAFT JOINED THE CLOUD GAMING
SERVICE THIS MONTH

MIAMI, July 20, 2022 (GLOBE NEWSWIRE) —  Motorsport Games Inc. (NASDAQ:
MSGM) (“Motorsport Games”)
, a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world, announced today that two of its games have been released on 
GeForce NOWNVIDIA’s (NASDAQ: NVDA) cloud-based game streaming service. NASCAR 21: Ignition and KartKraft joined GeForce NOW’s robust library of over 1,300 games and are now available to be played via the cloud. This marks the first set of Motorsport Games titles to come to GeForce NOW, kicking off with two of the publisher’s most popular games on the market.

“Our objective is to make the thrill of motorsports accessible to everyone and bring great player-first experiences to fans wherever they are,” said Dmitry Kozko, CEO of Motorsport Games. “Making our NASCAR and Karting games available on GeForce NOW allows fans to enjoy our games even on certain Samsung TVs without a console. We cannot wait for our players to try out this new experience and are excited to work with NVIDIA, an innovative company that continues to push gaming forward.”

“GeForce NOW’s extensive library is growing rapidly and our players can now get their hands on two of Motorsport Games’ biggest titles to get behind the wheel in some of the most exciting racing games available,” said 
Phil Scott, Director of Developer Relations, Europe at NVIDIA. “Whether on the go or in the comfort of their own homes, players can experience the best cloud gaming experience on the market today through GeForce NOW – which redefines how gaming can work as it transforms nearly any device, including smartphones, laptops and tablets, into PC gaming rigs.”

As a part of GeForce NOW, NASCAR 21: Ignition and KartKraft are accessible to be streamed and played via PCs, Macs, mobile devices, newly added 2022 Samsung TVs and more. More gamers than ever can now experience the officially licensed stock car series game and the realistic karting title. The addition to GeForce NOW also marks the first time 
KartKraft will be available on a platform other than PC. Gamers on GeForce NOW are playing the full PC version of the game available on Steam, streaming it to nearly any of their devices. This addition also falls in line with Motorsport Games’ goal of providing each of its players with more choice while gaming, as its games will now be accessible on more devices than ever.

About Motorsport Games:
Motorsport Games, a Motorsport Network company, is a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world. Combining innovative and engaging video games with exciting esports competitions and content for racing fans and gamers, Motorsport Games strives to make the joy of racing accessible to everyone. The Company is the officially licensed video game developer and publisher for iconic motorsport racing series across PC, PlayStation, Xbox, Nintendo Switch and mobile, including NASCAR, INDYCAR, 24 Hours of Le Mans and the British Touring Car Championship (“BTCC”), as well as the industry leading rFactor 2 and KartKraft simulations. RFactor 2 also serves as the official sim racing platform of Formula E. Motorsport Games is an award-winning esports partner of choice for 24 Hours of Le Mans, Formula E, BTCC, the FIA World Rallycross Championship and the eNASCAR Heat Pro League, among others. Motorsport Games is building a virtual racing ecosystem where each product drives excitement, every esports event is an adventure and every story inspires.

Forward-Looking Statements:
Certain statements in this press release which are not historical facts are forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, and are provided pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Any statements in this press release, the related conference call and webcast that are not statements of historical fact may be deemed forward-looking statements. Words such as “continue,” “will,” “may,” “could,” “should,” “expect,” “expected,” “plans,” “intend,” “anticipate,” “believe,” “estimate,” “predict,” “potential,” and similar expressions are intended to identify such forward-looking statements. These forward-looking statements include, but are not limited to, statements concerning the expected future impact of new or planned products, features or offerings and the timing of launching such products, features and offerings. All forward-looking statements involve significant risks and uncertainties that could cause actual results to differ materially from those expressed or implied in the forward-looking statements, many of which are generally outside the control of Motorsport Games and are difficult to predict. Examples of such risks and uncertainties include, but are not limited to difficulties, delays in or unanticipated events that may impact the timing and scope of new product launches. Factors other than those referred to above could also cause Motorsport Games’ results to differ materially from expected results. Additional factors that could cause actual results to differ materially from those expressed or implied in the forward-looking statements can be found in Motorsport Games’ filings with the Securities and Exchange Commission (the “SEC”), including its Annual Report on Form 10-K for the fiscal year ended December 31, 2021, its Quarterly Reports on Form 10-Q filed with the SEC during 2022, as well as in its subsequent filings with the SEC. Motorsport Games anticipates that subsequent events and developments may cause its plans, intentions and expectations to change. Motorsport Games assumes no obligation, and it specifically disclaims any intention or obligation, to update any forward-looking statements, whether as a result of new information, future events or otherwise, except as expressly required by law. Forward-looking statements speak only as of the date they are made and should not be relied upon as representing Motorsport Games’ plans and expectations as of any subsequent date. Additionally, the business and financial materials and any other statement or disclosure on, or made available through, Motorsport Games’ website or other websites referenced or linked to this press release shall not be incorporated by reference into this press release.

Website and Social Media Disclosure:
Investors and others should note that we announce material financial information to our investors using our investor relations website (ir.motorsportgames.com), SEC filings, press releases, public conference calls and webcasts. We use these channels, as well as social media and blogs, to communicate with our investors and the public about our company and our products. It is possible that the information we post on our websites, social media and blogs could be deemed to be material information. Therefore, we encourage investors, the media and others interested in our company to review the information we post on the websites, social media channels and blogs, including the following (which list we will update from time to time on our investor relations website):

Websites

Social Media

motorsportgames.com

Twitter: @msportgames & @traxiongg

traxion.gg

Instagram: msportgames & traxiongg

motorsport.com

Facebook: Motorsport Games & traxiongg

 

LinkedIn: Motorsport Games

 

Twitch: traxiongg

 

Reddit: traxiongg

The contents of these websites and social media channels are not part of, nor will they be incorporated by reference into, this press release.

Press:
ASTRSK PR
motorsportgames@astrskpr.com

A photo accompanying this announcement is available at https://www.globenewswire.com/NewsRoom/AttachmentNg/49e60580-db46-4507-b27c-160ff59a4ec0


Engine Gaming and Media (GAME) – Navigating Troubled Waters

Wednesday, July 20, 2022

Engine Gaming and Media (GAME)
Navigating Troubled Waters

Engine Gaming and Media, Inc. (NASDAQ:GAME) (TSX-V:GAME) provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties, while also providing these services to enable its clients and partners. The company’s subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine Media generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising. For more information, please visit www.enginegaming.com.

Michael Kupinski, Director of Research, Noble Capital Markets, Inc.

Patrick McCann, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Fiscal Q3 results. The company reported Q3 revenue of $9.2 million, which reflected the absence of recently divested businesses. The underlying trends of its existing businesses were strong, with double digit revenue growth and a 5% sequential quarterly revenue improvement from Q2. Adj. EBITDA was a loss of $5.1 million, which did not fully reflect the recent cost cutting initiatives.

Growing SaaS businesses. The company’s SaaS revenue grew 22% YoY to $2 million. Notably, both Stream Hatchet and Sideqik signed extensions to represent major brands during the quarter. Active clients of Stream Hatchet increased 27% in the quarter, while Sideqik’s active client base grew 10%.

This Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Engine Gaming and Media (GAME) – Everything Appears To Be On The Table

Friday, July 15, 2022

Engine Gaming and Media (GAME)
Everything Appears To Be On The Table

Engine Gaming and Media, Inc. (NASDAQ:GAME) (TSX-V:GAME) provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties, while also providing these services to enable its clients and partners. The company’s subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine Media generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising. For more information, please visit www.enginegaming.com.

Michael Kupinski, Director of Research, Noble Capital Markets, Inc.

Patrick McCann, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Fiscal Q3 results. The company reported Q3 revenue of $9.2 million, which reflected the absence of recently divested businesses. The underlying trends of its existing businesses were strong, with double digit revenue growth and a 5% sequential quarterly revenue improvement from Q2. Adj. EBITDA in the quarter was a loss of $5.1 million, which did not fully reflect the cost cutting initiatives at the company.  

Growing SaaS businesses. Revenue from the company’s SaaS businesses grew 22% YoY to $2 million. Notably, both Stream Hatchet and Sideqik signed extensions to continue representing major brands during the quarter. Active clients of Stream Hatchet increased 27% in the quarter while Sideqik’s active client base grew 10%.  

This Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Release – Engine Gaming & Media, Inc. Reports Fiscal Third Quarter 2022 Financial Results



Engine Gaming & Media, Inc. Reports Fiscal Third Quarter 2022 Financial Results

Research, News, and Market Data on Engine Gaming & Media

Fiscal Q3 2022 Revenues Increased 16% YoY to $9.2 million

For the Nine-Month Period, Revenues Increased 36% to $30.5 million

Continued Growth in SaaS Businesses of 22% YoY to $2.0 million

Significant Improvement in Net Income of $1.6 million to $8.8
million YoY

NEW YORK, NY / ACCESSWIRE / July 14, 2022 / Engine Gaming and Media, Inc. (“Engine” or the “Company”) (NASDAQ:GAME) (TSX-V:GAME), a data-driven, gaming, media and influencer marketing platform company, today announced results for its fiscal third quarter 2022 ended May 31, 2022. All amounts are stated in U.S. dollars unless otherwise indicated.

FY Q3 2022 Financial Highlights:

  • Total revenue increased 16% to $9.2 million in the fiscal third quarter of 2022, compared to $8.0 million in the same year-ago quarter. For the nine-month period, revenue increased 36% to $30.5 million
  • Growth of 22% year-over-year to $2.0 million in the Company’s SaaS businesses and 30% for the nine-month period ended May 31, 2022, compared to the same period in 2021.
  • Net Income improved significantly to $8.8 million in the fiscal third quarter of 2022, compared to net income of $1.6 million in the same year-ago quarter. For the nine-month period net income of $735,610 compared to a net loss of $25.8 million in the year ago comparable period.
  • Fortified balance sheet on April 7, 2022, by completing the strategic sale of its subsidiary, Eden Games, for net proceeds of $15.3 million
  • Subsequent to quarter end, Company completed the divesture of its UMG Gaming subsidiary, along with a series of actions being taken expected to eliminate approximately $16.0 million of annualized cash operating expenses by the end of the calendar year

Management Commentary

“The third quarter was highlighted by continued top-line growth in our SaaS businesses generating $2.0 million of revenue, compared to $1.6 million in the same period a year ago as we continue to capture growth across our influencer marketing and data platforms, and as we continue to attract new clients and partnerships. These platforms are high growth opportunities that generate strong margins and increased visibility for the Company,” commented Lou Schwartz, Chief Executive Officer of Engine. “We continue to aggressively sharpen the focus of the business, evident in the strategic sale of Eden Games, which provided net proceeds of $15.3 million. In addition, subsequent to quarter end, we divested our B2C peer sports gaming business, UMG. Our efforts remain focused on execution as we make significant strides towards our goal of achieving run rate breakeven in 2023.”

Tom Rogers, Executive Chairman of the Company, added, “The work we have done to position ourselves to achieve cash flow breakeven will serve us well within the difficult macroeconomic environment that most likely lies ahead. Importantly, it is becoming incredibly clear that our core businesses are situated to benefit from numerous macro sector growth trends – bridging gaps within the digital advertising and marketing landscapes, particularly within the rapidly growing social influencer space. Ultimately, as we execute our strategy all constituencies of Engine, we believe will be rewarded with significant value creation.”

FY Q3 2022 and Year-To-Date Financial Results

Total revenue in the fiscal third quarter of 2022 increased 16% to $9.2 million, compared to $8.0 million in the same year-ago quarter. The increase was driven by a 22% increase in Software-as-a-Service (“Saas”) revenue to $2.0 million from $1.6 million in the year ago comparable quarter and Advertising revenue of $7.2 million, compared to $6.4 million in the comparable year ago period. For the nine months ended May 31, 2022, total revenue increased 36% to $30.5 million from $22.5 million in the same year-ago period.

Expenses in the fiscal third quarter of 2022 were $14.9 million, an improvement of approximately $0.9 million, when compared to $15.8 million on a sequential basis. The Company’s run rate expense reduction at the end of the current calendar year going forward is expected to be substantially improved by virtue of approximately $16.0 million of cash expenses being eliminated relative to a year ago on a go forward basis. As the reductions are still in process, subsequent quarters will see the result of these planned cost reductions.

Net Income in the fiscal third quarter improved significantly to $8.8 million, compared to a net income of $1.6 million, in the same year-ago quarter. For the nine months ended May 31, 2022, net income improved significantly to $0.7 million, compared to a net loss of $25.8 million, in the same year-ago period, an improvement of $26.6 million. These improvements in net income above were largely driven by the gain on the disposal of Eden Games recognized in the fiscal third quarter of 2022 of $15.1 million.

Adjusted EBITDA improved on a sequential bases to $(5.2) million in the fiscal third quarter of 2022, compared to $(6.1) million in fiscal second quarter of 2022, an improvement of approximately $1.0 million. Due to the continued elimination of cash operating expenses related to B2C businesses and other cost measures, Adjusted EBITDA is expected to continue to substantially improve.

At May 31, 2022, the Company had cash of $13.7 million.

Recent Operational Highlights:

  • Engine subsequent to quarter end, divested its UMG Gaming subsidiary. This transaction, along with other actions being taken, is expected to further reduce cash expenditure by approximately $16 million on a year over year basis.
  • Stream Hatchet signed new commercial agreements with AAA game publishers including Epic Games, Activision, Electronic Arts, and Take-Two; esports teams such as Faze Clan; and major endemic and non-endemic gaming brands Nestle, NVIDIA, and Benefit Cosmetics. The most recent Brands in Gaming and Esports Report
    is 
    accessible here.
  • Sideqik released major updates to its creator relationship management and influencer marketing platform. Sideqik also signed commercial extensions and added Nike, Universal Music Group, Turtle Beach, Cartoon Network, and subsequent to quarter end, Fanatics, to its vast and growing list of blue-chip companies leveraging their suite of influencer marketing and social commerce technology.
  • Frankly Media continues to optimize its advertising solutions technology, now working with over 50 demand partners to monetize video (Live, VOD, and CTV), display, and mobile in-app including theTradeDesk, Amazon, and Criteo. Frankly increased both CPMs and RPMs by 27% and 13% respectively during the third fiscal quarter compared to the same period a year ago.

FY Q3 2022 Earnings Conference Call

Management will host an investor conference call at 4:30 p.m. EDT (1:30 p.m. PDT) today, Thursday, July 14, 2022, to discuss Engine Gaming and Media, Inc.’s fiscal third quarter 2022 financial results, provide a corporate update, and conclude with a Q&A from participants. To participate, please use the following information:

Date:

Thursday, July 14, 2022

Time:

4:30 p.m. Eastern time

Dial-in:

1-877-407-0784

International Dial-in:

1-201-689-8560

Conference Code:

13730453

Webcast:

GAME Conference Call

Please dial in at least 10 minutes before the start of the call to ensure timely participation.

Non-IFRS Measures

The Company reports earnings before interest, taxes, depreciation, and amortization (“EBITDA”) and Adjusted EBITDA, which are not financial measures calculated and presented in accordance with International Financial Reporting Standards (“IFRS”) and therefore may not be comparable to similar measures presented by other issuers. EBITDA and Adjusted EBITDA should not be considered in isolation or as a substitute to net income (loss) or any other financial measures of performance or liquidity calculated and presented in accordance with IFRS. The Company defines Adjusted EBITDA as EBITDA, adjusted to exclude certain non-cash charges and other items that we do not believe are reflective of our ongoing operating results. The Company utilizes Adjusted EBITDA internally for purposes of forecasting, determining compensation, and assessing the performance of our business, therefore, we believe this measure provides useful supplemental information that may assist investors in assessing an investment in the Company.

The following unaudited table presents the reconciliation of net loss to Adjusted EBITDA for the three and nine months ended May 31, 2022 and 2021, respectively.

For
the three months ended

For
the nine months ended

Note

May 31, 2022

May 31, 2021

May 31, 2022

May 31, 2021

Net loss attributable to
owners of the Company

8,821,299

1,572,052

735,610

(25,774,646)

Interest expense

228,348

209,755

641,785

1,113,749

Amortization and depreciation

(a)

798,286

743,942

2,394,653

2,230,424

Restructuring Costs

35,747

Share-based payments

(a)

1,001,449

680,153

3,577,861

2,459,841

Loss on foreign exchange

4,317

717,063

97,167

993,536

Loss on extinguishment of debt

(a)

2,428,900

Gain on retained interest in former associate

(a)

(99,961)

Transaction costs

948,613

1,305,136

Non-operational professional fees

12,278

1,612,669

Arbitration settlement reserve

(a)

(1,620,153)

(5,568,761)

Change in fair value of warrant liability

(a)

(727,280)

(7,236,531)

(4,667,583)

(7,071,518)

Change in fair value of convertible debt

(a)

(170,200)

(691,116)

(2,147,134)

7,172,533

Share of net loss of associate

(a)

103,930

Gain (loss) on disposal of subsidiary

(a)

(15,128,417)

(15,128,417)

678,931

Gain (loss) from discontinued operations

670,182

425,799

1,045,934

5,034,317

Adjusted EBITDA

(5,161,278)

(3,578,883)

(16,065,333)

(10,729,964)

  1. Non-cash expense (income)

This earnings release should be read in conjunction with the Company’s Interim Condensed Consolidated Financial Statements and accompanying notes that will be made available on Engine’s investor relations site on July 14, 2022 which can be found at https://ir.enginemediainc.com/.

About Engine Gaming and Media, Inc.

Engine Gaming and Media, Inc. (NASDAQ:GAME) (TSX-V:GAME) provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties, while also providing these services to enable its clients and partners. The company’s subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising. For more information, please visit www.enginegaming.com.

Cautionary Statement on Forward-Looking Information

This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as “plans”, “expects” or “does not expect”, “is expected”, “estimates”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or state that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.

The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Investor Relations Contact:

Shannon Devine
MZ North America
Main: 203-741-8811
GAME@mzgroup.us

SOURCE: Engine Gaming & Media Inc.

View source version on accesswire.com:
https://www.accesswire.com/708634/Engine-Gaming-Media-Inc-Reports-Fiscal-Third-Quarter-2022-Financial-Results


Direct Digital Holdings (DRCT) – Finding A Gem In The Ad Tech Rubble

Tuesday, July 12, 2022

Direct Digital Holdings (DRCT)
Finding A Gem In The Ad Tech Rubble

Michael Kupinski, Director of Research, Noble Capital Markets, Inc.

Patrick McCann, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Initiating coverage with Outperform rating. We believe that Digital Direct has dynamic growth opportunities in a large and fast growing market for programmatic advertising. Its target advertisers include small to medium size businesses interested in multicultural and under served target audiences, as well as a broad reach, which differentiates the company from many of its peers. 

Compelling growth industry. Direct Digital’s sell-side, programmatic advertising platform, called Colossus, is the key growth driver for the company and plays in a large, dynamic growth market. The global programmatic advertising market is expected to grow at 12% CAGR from 2021 through 2026, from $418 billion to $725 billion. Based on our estimates, the company is expected to generate $28.2 million in revenue in 2022 in this segment, illustrating the significant headroom for growth. …

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision. 

Release – Gray Sets Date For Second Quarter Earnings Release And Earnings Conference Call



Gray Sets Date For Second Quarter Earnings Release And Earnings Conference Call

Research, News, and Market Data on Gray Television

Atlanta, Georgia – July 6, 2022 — Gray Television, Inc.
(NYSE: GTN)
today announced that it will release its earnings results for the quarter ending June 30, 2022 on Friday, August 5, 2022.

Earnings Conference Call Information

Gray Television, Inc. will host a conference call to discuss its operating results for the quarter ended, June 30, 2022, on Friday, August 5, 2022. The call will begin at 11:00 a.m. Eastern Time. The live dial-in number is 1-800-289-0720 and the confirmation code is 7144937. The call will be webcast live and available for replay at www.gray.tv. The taped replay of the conference call will be available at 1-888-203-1112 Confirmation Code: 7144937 until September 4, 2022.

About Gray Television

Gray Television, Inc. is a multimedia company headquartered in Atlanta, Georgia. We are the nation’s largest owner of top-rated local television stations and digital assets in the United States that serve 113 television markets reaching approximately 36 percent of US television households. This portfolio includes 80 markets with the top-rated television station and 100 markets with the first and/or second highest rated television station. We also own video program companies Raycom Sports, Tupelo Media Group (formerly Tupelo Honey), and PowerNation Studios, as well as studio production facilities Assembly Atlanta and Third Rail Studios.

Gray Contacts:

Website: www.gray.tv

Jim Ryan, Executive Vice President and Chief Financial Officer, 404-504-9828

Kevin P. Latek, Executive Vice President, Chief Legal and Development Officer, 404-266-8333


Salem Media Group (SALM) – Transforming The Way You Think About Salem (Corrected Copy, $5.25 PT)

Thursday, June 30, 2022

Salem Media Group (SALM)
Transforming The Way You Think About Salem (Corrected Copy, $5.25 PT)

Salem Media Group is America’s leading multimedia company specializing in Christian and conservative content, with media properties comprising radio, digital media and book and newsletter publishing. Each day Salem serves a loyal and dedicated audience of listeners and readers numbering in the millions nationally. With its unique programming focus, Salem provides compelling content, fresh commentary and relevant information from some of the most respected figures across the Christian and conservative media landscape.

Michael Kupinski, Director of Research, Noble Capital Markets, Inc.

Patrick McCann, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Solid 1st quarter. The company reported Q1 revenue of $62.9 million, 1.8% above our estimate of $61.5 million. Adj. EBITDA of $6.85 million was virtually in line with our forecast of $6.9 million, deviating by just 0.8%.

Block programming looking strong. Block programming revenue was up 10%, which consists of 3% growth in local and 13% growth in national. This was due in part to the addition of two large ministries in the quarter. Notably, Salem has a 95%+ renewal rate with block programming….

This Company Sponsored Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upo

Release – Direct Digital Holdings News: Orange142 Tapped By Emory’s Goizueta Business School As Digital Advertising Services Provider


Charged with Executing the School’s Digital Advertising & Enrollment Marketing

HOUSTONJune 29, 2022 /PRNewswire/ — Direct Digital Holdings, Inc. (Nasdaq: DRCT) today announced that its buy-side advertising platform, Orange142, LLC, has been selected as the digital advertising services provider for Emory University’s Goizueta Business School. During the one-year agreement, Orange142, LLC will lead digital advertising for enrollment marketing, and facilitate enrollment marketing for Goizueta’s One-Year MBA, Two-Year MBA, Evening MBA, Executive MBA (on-campus and hybrid formats), Master of Analytical Finance, and MS in Business Analytics programs.

Direct Digital Holdings logo (PRNewsfoto/Direct Digital Holdings)

Emory University’s Goizueta Business School is located in Atlanta, Georgia, United States. For more than 100 years, Goizueta Business School has been a training ground for principled leaders and a laboratory for powerful insights. Goizueta is looking to increase overall awareness and strengthen enrollment profiles with ambitious and diverse candidates seeking a world class, advanced business education.

“The team at Orange142 are leaders in the field of digital advertising,” said Nicole Hitpas, Chief Marketing & Communications Officer, Emory University’s Goizueta Business School. “We are thrilled for them to bring their technology and demand generation expertise to help us identify opportunities to attract incoming students.”

“Emory University’s Goizueta Business School is one of the top business schools in the country,” said Ross Ramon, CEO, Orange142. “We cannot wait to implement our real-time intelligence and data-driven digital advertising solutions to see what we can achieve together.”

About Direct Digital Holdings

Direct Digital Holdings, Inc.(Nasdaq: DRCT) brings state-of-the-art supply- and demand-side advertising platforms together under one umbrella company. The holding group’s supply-side platform Colossus SSP offers advertisers of all sizes extensive reach within general market and multicultural media properties. Its operating companies Huddled Masses LLC and Orange142, LLC deliver significant ROI for middle market advertisers by providing data-optimized programmatic solutions at scale for businesses in sectors that range from energy to healthcare and travel to financial services. Direct Digital Holdings, Inc.’s sell- and buy-side solutions manage 17,500 clients daily, generating over 30 billion impressions per month across display, CTV, in-app, and other media channels.

About Orange142

Part of Direct Digital Holdings, Inc. (Nasdaq: DRCT), Orange142, LLC combines demand-side technology with real-time intelligence and data-driven strategy to support omnichannel marketing. Based in Austin, Texas, Orange142, LLC specializes in driving strong results for mid-market clients in CPG, higher education, government, travel/tourism, and wellness/beauty. For more information, visit www.orange142.com

Cision View original content to download multimedia:https://www.prnewswire.com/news-releases/orange142-tapped-by-emorys-goizueta-business-school-as-digital-advertising-services-provider-301577675.html

SOURCE Direct Digital Holdings

Release – Engine Gaming & Media Confirms Receipt of Nasdaq Notification Regarding Minimum Bid Price Deficiency



Engine Gaming & Media Confirms Receipt of Nasdaq Notification Regarding Minimum Bid Price Deficiency

Research, News, and Market Data on Engine Gaming & Media

NEW YORK, NY / ACCESSWIRE / June 28, 2022 / Engine Gaming and Media, Inc. (“Engine” or the “Company”) (NASDAQ:GAME)(TSXV:GAME), a data-driven, gaming, media and social influencer marketing solutions company, announced today that on June 23, 2022, it received a written notice (the “Notice”) from The Nasdaq Stock Market LLC (“Nasdaq”) indicating that the Company is not in compliance with the minimum bid price requirement for continued listing, which requires listed securities to maintain a minimum bid price of US$1.00 per share (“Minimum Bid Requirement”). Based on the closing bid price of the Company’s common shares for the last 30 consecutive business days, the Company has failed to meet the Minimum Bid Requirement set forth in Nasdaq Listing Rule 5550(a)(2) during that period. The Notice is only a notification of deficiency, it is not a notice of imminent delisting, and it has no current immediate effect on the listing or trading of the Company’s common shares on The Nasdaq Capital Market.

Under Nasdaq Listing Rule 5810(c)(3)(A), the Company has been granted a period of 180 calendar days from the date of the Notice, or December 20, 2022, to regain compliance with the Minimum Bid Requirement, during which time the common shares will continue to trade on The Nasdaq Capital Market under the symbol “GAME.” If at any time before December 20, 2022, the bid price of the common shares closes at or above US$1.00 per share for a minimum of 10 consecutive business days, the Company will regain compliance with the Minimum Bid Requirement. If the Company does not regain compliance with the Minimum Bid Requirement after the initial 180-day period, the Company may be eligible for an additional period of 180 calendar days to regain compliance, if it meets the continued listing requirement for market value of publicly held shares and all other initial listing standards for The Nasdaq Capital Market, with the exception of the minimum bid price requirement. In this case, the Company will need to provide written notice of its intention to cure the deficiency during the second compliance period.

One potential solution for the Company to meet the Minimum Bid Requirement is for the Company to conduct a reverse stock split. If the Company cannot demonstrate compliance by the allotted compliance period(s), Nasdaq’s staff will notify the Company that its common shares are subject to delisting. The Company’s common shares are also listed on the TSXV Exchange and the Notice does not affect the Company’s compliance status with such listing.

About
Engine Gaming and Media, Inc.

Engine Gaming and Media, Inc. (NASDAQ:GAME) (TSX-V:GAME) provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties, while also providing these services to enable its clients and partners. The company’s subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events; and Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels. Engine Media generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising. For more information, please visit www.enginegaming.com.

Cautionary
Statement on Forward-Looking Information

This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as “plans”, “expects” or “does not expect”, “is expected”, “estimates”, “intends”, “anticipates” or “does not anticipate”, or “believes”, or variations of such words and phrases or state that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks. Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.

The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law.

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

Investor
Relations Contact:

Shannon Devine
MZ North America
Main: 203-741-8811
GAME@mzgroup.us

SOURCE: Engine Gaming & Media Holdings, Inc.


E.W. Scripps (SSP) – Likely To Grow Faster Than Its Peers

Tuesday, June 28, 2022

E.W. Scripps (SSP)
Likely To Grow Faster Than Its Peers

The E.W. Scripps Company (NASDAQ: SSP) is a diversified media company focused on creating a better-informed world. As one of the nation’s largest local TV broadcasters, Scripps serves communities with quality, objective local journalism and operates a portfolio of 61 stations in 41 markets. The Scripps Networks reach nearly every American through the national news outlets Court TV and Newsy and popular entertainment brands ION, Bounce, Defy TV, Grit, ION Mystery, Laff and TrueReal. Scripps is the nation’s largest holder of broadcast spectrum. Scripps runs an award-winning investigative reporting newsroom in Washington, D.C., and is the longtime steward of the Scripps National Spelling Bee. Founded in 1878, Scripps has held for decades to the motto, “Give light and the people will find their own way.”

Michael Kupinski, Director of Research, Noble Capital Markets, Inc.

Patrick McCann, Research Associate, Noble Capital Markets, Inc.

Refer to the full report for the price target, fundamental analysis, and rating.

Highlights from NDR. This report provides highlights from a recent Non Deal Road Show with investors in St. Louis last week. Jason Combs, the CFO, provided a compelling growth outlook for the company given its anticipated strong Political advertising outlook, strong Retransmission revenue growth in 2023 and favorable trends for its National Networks. 

Retransmission contract renewals. Management expects a significant revenue boost in 2023 from retransmission contract renewals. The revenue opportunity will result from roughly 75% of the company’s cable contracts being set for renewal in the first half of 2023 along with rising retransmission rates.

This Research is provided by Noble Capital Markets, Inc., a FINRA and S.E.C. registered broker-dealer (B/D).

*Analyst certification and important disclosures included in the full report. NOTE: investment decisions should not be based upon the content of this research summary. Proper due diligence is required before making any investment decision.